Remove champion bags from LA champs
In my experience people farm monster masses for the supply bags, not champions for their bags.
Much more pressing problems are the afk people, the designed conflict between liberators and heirloomers and the widespread misunderstanding that reaching the 1200 treshold would not be worth it.
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
This ^^
I tend to spend half the time at least running after orange circles for the mob spawns so I can farm supply bags, not necessarily Champs. The LA attack is one of the very best LEVELLING opportunities I’ve seen so far in this game – all my alts get levelled up to 80; the mobs give good, mass XP, and the rewards bags drop an item that can be built up and traded for Tomes of Knowlege. I understand that saving civvies also gives extra bag drops, but in my (nonscientific) tests, it seems like I’m getting more bags killing lots of trash mobs for their bag drops than I net in the big reward bags for saving civvies, and in a safer way (if I go down in a big group there’s a much better chance that some Good Samaritan will get me back up again as opposed to going down by my lonesome at the edge of the map on a civvie rescue mission).
Just saying…
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
This ^^
But the people aren’t taking it as an incentive – rather, the problem is that many people consider farming the whole point of the event, and do just that.
Give them an hand and they’ll take the whole arm, we could say.
An ideal solution would also give rewards for saving citizens – something that they should have given from the beginning. But the most we can hope for is some sort of hotfix now.
Making champs not drop bags is one of those.
If champs didn’t drop bags, there wouldn’t be any incentive to form big zerging groups.
Rather, people would spread out more, thus doing the events in small groups – as supposed to – while still getting alliance bags for the effort.
In my experience people farm monster masses for the supply bags, not champions for their bags.
Much more pressing problems are the afk people, the designed conflict between liberators and heirloomers and the widespread misunderstanding that reaching the 1200 treshold would not be worth it.
Nope, my second run yesterday the area was swamped with the biggest zerg I’d seen since the event started. No one was helping Civs and when asked they said they were farming champs. We barely got more than 900.
On the up side I did get a bunch of champ bags as a result.
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…it seems like I’m getting more bags killing lots of trash mobs for their bag drops than I net in the big reward bags for saving civvies, and in a safer way…
This^
I do my part to rescue as many civvies as I can, but the simple truth is farming trash bags (see what I did there) is the absolute fastest way to level an alt right now.
In fact, I can’t remember seeing any champ bags at all in the last 5 or 6 runs I have made… but then again, I’m not farming champs
Whaat, nooo, Piken is doing great
I’m still more impressed with the overflow that was my first 1200, they even had time to spare. But Piken did great yes.
Most of the overflows I’m in, since I rarely get into TC, make 1200. The one I was in last night was the first I’d been in for a week that didn’t. It was also right after one that did, so it doesn’t really mean anything. I really wonder when these repeatedly fail Overflows are occurring. Maybe it’s a timezone thing.
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Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: MithranArkanere.8957
Drops from enemies in evens should be moved to the end of the event, as part of the rewards for success, and only success.
This applies to ALL events in the entire game, from WvW to dungeons. Skip events or focus on just killing stuff instead the objectives, and you get less rewards.
I’m still more impressed with the overflow that was my first 1200, they even had time to spare. But Piken did great yes.
Most of the overflows I’m in, since I rarely get into TC, make 1200. The one I was in last night was the first I’d been in for a week that didn’t. It was also right after one that did, so it doesn’t really mean anything. I really wonder when these repeatedly fail Overflows are occurring. Maybe it’s a timezone thing.
Just removed my post since it was more “Piken, yay” than the topic, and didn’t notice the reply before I did.
I haven’t managed to see 1200 on overflow again after that with few tries. So I just started to go later on purpose to collect heirlooms and admire the scenery.
Farmers could go to the city later, at :15 or :20. They could still farm. >.>
I mostly want the 1200 reward from the event even though I want those blade shards badly as well. I hope shards are still available next week because I just can’t get them with all these citizens to save…
(edited by Traced.3495)
you really don’t get champ bags in any efficient want in this even since the events are timed or 1 escort which isn’t a fast respawn.
But also farming the bags themselves isn’t worth it either (for those there from day 1). I mean they are if you want the endless quaggan tonis to hold onto and sell in the future. So i guess a year from now, it might have been worth the hours on end.
But the main objective isn’t the only objective. People have lots of different reasons for being there, and they gave us lots of reasons to be there. We have events to do for achievements, or because they are fun. We have heirlooms to collect, both for an achievement and a fun item (loot). There are blue bags to collect that have items in them that can be used to buy fun items (loot). There are civilians to rescue, the more you rescue, the more stuff you get (loot).
Other than people that literally walk in and just stand there for 40 minutes at the entrance, I’m not entirely sure why any one path to have a good time and obtain loot is the one way that has to be done, and everything else has to be changed so there is the one way? That seems boring.
Now, if the diversity of activities and limit to the number of people in the area cause certain things to not be achievable, then they ought to adjust that. And guess what? They did (1200 vs 1500), and many of the times I participate, we get the 1200. I’d say most times (except in the morning, which is a ‘great’ time to go do your heirloom run!).
And as others have pointed out, it’s not even about numbers so much as coordination and willing people to help ensure a variety of things get done, and not too many people doing one thing. The zerg at certain events seems to make them too powerful and hard to complete, or hard to complete efficiently and timely.
I don’t know. It seems fine, other than the 40 min AFK’rs.
Champs aren’t even the focus for LA farmers.
When I farm LA, I farm for exp (when on alt) and supply bags…
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: Malediktus.9250
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
Thats wrong, the events scale pretty hefty. A 5 man group can do the events easier than a zerg.
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
This ^^
Make an unannounced cut to the number of bags dropped by the event monsters. People will slack off as they get the point, and, let’s face it, many will remain because they never will
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
Thats wrong, the events scale pretty hefty. A 5 man group can do the events easier than a zerg.
You’re missing what I was stating and twisting it towards some other argument. I wasn’t defending zerging but the removal of any incentive to actually do the event. This is one of the type of events where you do need a large number of players to succeed even if they are spread out.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: DarcShriek.5829
Dear Anet,
Please use your powers to permanently ban anyone that doesn’t play the way I think they should.
Thanks,
Kittenplayer.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: Malediktus.9250
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
Thats wrong, the events scale pretty hefty. A 5 man group can do the events easier than a zerg.
You’re missing what I was stating and twisting it towards some other argument. I wasn’t defending zerging but the removal of any incentive to actually do the event. This is one of the type of events where you do need a large number of players to succeed even if they are spread out.
I am pretty sure about 40 people would be enough to reach 1200 if they concentrate on that goal. Thats around 1/3 or less of the zone cap.
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
Thats wrong, the events scale pretty hefty. A 5 man group can do the events easier than a zerg.
You’re missing what I was stating and twisting it towards some other argument. I wasn’t defending zerging but the removal of any incentive to actually do the event. This is one of the type of events where you do need a large number of players to succeed even if they are spread out.
I am pretty sure about 40 people would be enough to reach 1200 if they concentrate on that goal. Thats around 1/3 or less of the zone cap.
I actually calculated it to closer to 75. 25 to handle all the Civ rescues divided into five groups of five, and then another five each to the ten recurring events.
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Assuming there are groups who do nothing, NOTHING, but activate Civs and escort them to Whisper Agents, you’ll still need at least 50. More makes it easier when miasma/defend events spawn along the escort routes.
If you can leave the zerg for 10 minutes to activate/escort Civs then usually the map hits 1200 with no problems. If you can’t be bothered to do even that… well, at least you’re not AFK’ing in the sewers/portals like the rest of the leeches.
Personally, I’d like to see DR scale along with champions killed. When people stop getting champ bags from a zone there’s little reason to pursue champ kills exclusively, which means other events are more likely to succeed.
Manuhell, your request is a selfish one. More than that, you’d like to punish other players not following your way of running LA.
DarcShriek.5829’s cynical comment sums it up.
asap lvl 80 was my first priority. I revived the civs on the way as many other bag farmers also did.
Cael.3960well, at least you’re not AFK’ing in the sewers/portals like the rest of the leeches.
insulting others is so low. you just can’t accept that other ppl have different needs. it has to be your way. if you can’t deal with it in a constructive way maybe you should try playing single player games instead?
Except “my way” is wanting to do the objective of the event, as clearly stated by patch notes and a citizen counters on the right of the screen.
Whereas “farming champs” is yet another way people have found to abuse said events.
In the end a lot of people are using the events as another champ train, and depending on the magnitude of those trains, making the event fail for all the other people due to sheer lack of people doing anything else or, in the best case, leeching off the final reward on top of all they have farmed. Getting, by the way, a lot more rewards than the ones that actually made the event succeed.
And you call me selfish, heh. No, the selfish ones are farmers and afk people, surely not me that just want to do an event as intended by the developers.
Removing those champ bags would only be fair, if anything.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: Astralporing.1957
If you took away the champ bags or whatever loot then people will no longer bother to do the event and you’ll be in an even worse situation. People need an incentive to continue doing an event after they have experienced it enough times and/or gotten the achievements.
Thats wrong, the events scale pretty hefty. A 5 man group can do the events easier than a zerg.
True, but it has nothing to do with the post you replied to. As Ayrilana pointed out, now people are not doing these events to finish them. They do so to farm the bags. And in 5-man group you get far less bags.
Basically, prevent people from farming in LA, and they will simply leave. That will not improve the situation any. If you didn’t have enough people to save the civillians, you will still not have enough of them after farmers will go away.
Remember, remember, 15th of November
In my experience people farm monster masses for the supply bags, not champions for their bags.
Much more pressing problems are the afk people, the designed conflict between liberators and heirloomers and the widespread misunderstanding that reaching the 1200 treshold would not be worth it.
This.
I don’t mind the zerg, because at least they are helping with the event in someway. AFKers are just leeching the event for free rewards, and they are just purely dead weight. The really need to bring back the ability to report a leech for these types of events.
If they do that, and they mess around with the rewards system to get a better balance between zerg vs rescuer rewards, the event would work a lot better.
Except “my way” is wanting to do the objective of the event, as clearly stated by patch notes and a citizen counters on the right of the screen.
Whereas “farming champs” is yet another way people have found to abuse said events.In the end a lot of people are using the events as another champ train, and depending on the magnitude of those trains, making the event fail for all the other people due to sheer lack of people doing anything else or, in the best case, leeching off the final reward on top of all they have farmed. Getting, by the way, a lot more rewards than the ones that actually made the event succeed.
And you call me selfish, heh. No, the selfish ones are farmers and afk people, surely not me that just want to do an event as intended by the developers.
Removing those champ bags would only be fair, if anything.
Well where’s the fun in that?
Speaking for myself I have just a fixed amount of time available to spend on my chars. In this time available I’d like to progress as much as possible and get all that shiny available. There are enough like-minded ppl around and I’m happy to join runs with them. We help each other out and cut down further the time necessary to get to the shiny.
I and many others did LA “by the book” the first few times. Optimization did its thing and we found more efficient ways of doing it. Please bare in mind we weren’t using exploits.
I mean figuring out that the miasma level is a cheap joke and you’ll get killed out of LA at x:50 anyway didn’t improve my motivation on doing these events. So I changed my strategy to do other events and revive citizens on my way, which was the most profitable way imo.
Or look at this children escort mission. The pace they are taking is just so horribly slow and absolutely unbelievable even in a fantasy setting like this. I did it a few times until I ended up cursing them. So why should I stick to the developers intended plan? Hell no. My time is precious. Don’t want to waste it.
You can only force ppl into doing the things like you’d like to by changing the game itself to be on rails like in a theme park.
Making the game open world and then removing rewards as you see fit to manipulate ppl into your scheme is a selfish thing to do.
For instance:
The miasma level should have had a real impact on the game. Like your hp ticking away the more the higher the level, resulting in a wipe. Now this chance is gone and we have to deal with what we have. Having an imaginary egoistic master developer changing this afterwards so it would fit his plan would srsly make ppl angry.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: Bloodstealer.5978
In my experience people farm monster masses for the supply bags, not champions for their bags.
Much more pressing problems are the afk people, the designed conflict between liberators and heirloomers and the widespread misunderstanding that reaching the 1200 treshold would not be worth it.
There in lies the biggest issue.. the 1200 reward is really just not worth the effort of running round pressing F for many players.
Don’t get me wrong I do a bit of everything in each run and have done since completing achievements in the first 3 or 4 days..
I tend to do one run when its kinda quiet for heirlooms then the rest I rescue and hit events when there near but having hit max reward many, many times to me its been far more rewarding opening dem bluey bags and champ boxes… eg.. 1200 last night got me 10 dragon coffers (candy and cake.. really,! cheers for that), a skill point scroll, 3 green, 3 Dragonite ore and 9 pieces of dust that I currently have over 25 stacks of already filling up bank space…. and tbh the best I think I have gotten is a the odd yellow item.
So bottom line I can sympathise with those hitting the events for bags and trash loot.. at least Magic Find stat is getting some acceleration
As dor AFK’ers .. well if ANET wont man up and do something about it then it will always be an issue.
Who cares what others are doing inside the burning Lion’s Arch? Honestly.
Play your own game and do what you enjoy. Don’t worry what others enjoy doing in their game.
Rest your mind in the fact that you saved lots of civilians and enjoyed doing it.
I never understood this mentality, and probably never will. Do what you think is fun. Let others do what they think is fun.
End of story.
Except “my way” is wanting to do the objective of the event, as clearly stated by patch notes and a citizen counters on the right of the screen.
Whereas “farming champs” is yet another way people have found to abuse said events.In the end a lot of people are using the events as another champ train, and depending on the magnitude of those trains, making the event fail for all the other people due to sheer lack of people doing anything else or, in the best case, leeching off the final reward on top of all they have farmed. Getting, by the way, a lot more rewards than the ones that actually made the event succeed.
And you call me selfish, heh. No, the selfish ones are farmers and afk people, surely not me that just want to do an event as intended by the developers.
Removing those champ bags would only be fair, if anything.
I like getting Champ bags. But I agree. If they removed Champ Bags, and ONLY Champ bags from this event the entire event would most likely go more smoothly. People would not have a reason, nor need to zerg as heavily which would make the events more successful. More people might go roaming since the rewards of random mobs are just as good as the rewards of +4 level Elites and Champions. Roaming means more likely to rescue random Civs, which is the indisputable focus of the event.
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Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: LanfearShadowflame.3189
My issue is thus:
I need the supply bags to get shards… but saving civilians (which is sort of the object of the event) is less than rewarding (for bags) in comparison to zerging or event farming simply due to the distinctly fewer kills in a lot of instances.
You see a lot of people yelling that people need to save more civilians. Perhaps if you got a supply bag for every one (or every 3 or something) you helped get out (you encouraged, or rezzed), then people would be more inclined to help in that portion of the event. Might even make some of the rubble runners pause to rez or encourage…
My issue is thus:
I need the supply bags to get shards… but saving civilians (which is sort of the object of the event) is less than rewarding (for bags) in comparison to zerging or event farming simply due to the distinctly fewer kills in a lot of instances.
You see a lot of people yelling that people need to save more civilians. Perhaps if you got a supply bag for every one (or every 3 or something) you helped get out (you encouraged, or rezzed), then people would be more inclined to help in that portion of the event. Might even make some of the rubble runners pause to rez or encourage…
Unfortunately that would result in “save-stealing” (a play on kill stealing)
They should have made each district an event of it’s own (i.e. save 15/15 citizens) that rewards a chest with 5 bags.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: LanfearShadowflame.3189
Unfortunately that would result in “save-stealing” (a play on kill stealing)
Not necessarily.
Multiple people can encourage or rez. I’ve seen 8 people encourage the same npc before (at the same time, makes for some funny noises, let me tell ya).
Yes, you have a limit on the number of people that can rez a single npc, but if the player had encouraged that npc before it went down, then he or she would still get the bag for it.
There are ways around the issue you present. Obviously there are limits, but that is to be expected.
They should have made each district an event of it’s own (i.e. save 15/15 citizens) that rewards a chest with 5 bags.
That might be an idea as well, but then how do you deal with the person that roams all over the map? Do they then get the rewards for every district if they helped? That could result in being too lucrative and equally detrimental, if too many roam too much or too often. Groups of civs get overlooked or not saved as often as they could be.
Not really an easy fix one way or the other I suppose.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: Stormy Dragon.9210
Except “my way” is wanting to do the objective of the event, as clearly stated by patch notes and a citizen counters on the right of the screen.
Whereas “farming champs” is yet another way people have found to abuse said events.
Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: Blockhead Magee.3092
Dear Anet,
Please use your powers to permanently ban anyone that doesn’t play the way I think they should.
Thanks,
Kittenplayer.
Yup, this is the recurring theme I see about the LA event (WvW gets it too). People demanding game changes because they don’t like how others are playing. A variation often seen is:
Dear Anet,
Please ban Rock. Paper is fine.
Thanks,
Scissors
Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.
I actually disagree with this – that’s your interpretation. Having run the event many times now, it’s clear to me that the devs designed the LA invasion to be playable in many different ways for many different reasons (leveling alts; farming champs; saving civvies; running escort missions; even re-doing all the old LA stuff like the jumping puzzles at a higher challenge factor). For this, I salute A-net – good work!!
Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.
This is true. If you were in Lornar’s pass and not doing the Marionette Event when it was up you had no business being there.
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits
Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.This is true. If you were in Lornar’s pass and not doing the Marionette Event when it was up you had no business being there.
No. People who were doing map completion had just as much right to be there. You, as a player, have zero right to determine who should or shouldn’t be there. That decision is entirely up to Anet.
(edited by Ayrilana.1396)
Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.This is true. If you were in Lornar’s pass and not doing the Marionette Event when it was up you had no business being there.
No. People who were doing map completion had just as much right to be there. You, as a player, have zero right to determine who should or shouldn’t be there. That decision is entirely up to Anet.
But patchnotes!
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.I actually disagree with this – that’s your interpretation. Having run the event many times now, it’s clear to me that the devs designed the LA invasion to be playable in many different ways for many different reasons (leveling alts; farming champs; saving civvies; running escort missions; even re-doing all the old LA stuff like the jumping puzzles at a higher challenge factor). For this, I salute A-net – good work!!
Yes, there are many things you can do in LA, and all of them are legitimate. The focus of the event it still to rescue as many of the citizens as possible. This is not an interpretation, it’s the entire point of this addition to the living story.
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Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.This is true. If you were in Lornar’s pass and not doing the Marionette Event when it was up you had no business being there.
No. People who were doing map completion had just as much right to be there. You, as a player, have zero right to determine who should or shouldn’t be there. That decision is entirely up to Anet.
But patchnotes!
Do the patch notes state that players who are not going to do the living story event can no longer go to that map? No. Regarding the current living story, the patch notes state that players can still go there for map completion so I’m pretty sure it was intended if people are doing that.
Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.This is true. If you were in Lornar’s pass and not doing the Marionette Event when it was up you had no business being there.
No. People who were doing map completion had just as much right to be there. You, as a player, have zero right to determine who should or shouldn’t be there. That decision is entirely up to Anet.
But patchnotes!
Do the patch notes state that players who are not going to do the living story event can no longer go to that map? No. Regarding the current living story, the patch notes state that players can still go there for map completion so I’m pretty sure it was intended if people are doing that.
Side note, sarcasm does not translate through text.
Leo, quit being bad. You’re confusing people.
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The sarcasm was meant to emphasize how ridiculous Manuhell’s “way” is.
edit = Kal ninja posted before me.
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits
The sarcasm was meant to emphasize how ridiculous Manuhell’s “way” is.
edit = Kal ninja posted before me.
Yes, sarcasm doesn’t translate well through text.
and the widespread misunderstanding that reaching the 1200 treshold would not be worth it
How is that a misunderstanding? I’ve opened dozens of these “ultimate” bags, and the best I got were a few worthless exotics. On the other hand, I can farm over a stack of normal bags in each event, along with a bunch of other drops and champ bags. Not to mention all the XP and karma from events. If I’m gonna waste 45 min of my time, I’m gonna waste it on something that’s actually profitable.
Oh, the 1200 bag gives you a infinitesimal chance of getting a jetpack? Hold the presses! Why don’t I just run around like an idiot for the better part of an hour so I can play the lottery. I’m better off running dungeons, bosses, or even fractals and hoping for a precursor drop.
The focus of the event it still to rescue as many of the citizens as possible. This is not an interpretation, it’s the entire point of this addition to the living story.
Oh, so that’s why the merchants offer you the Thoughtless Potion. Clearly Anet didn’t design this content knowing full well that a bunch of people won’t give a rat’s arse about the citizens. I mean, what are those people thinking!
and the widespread misunderstanding that reaching the 1200 treshold would not be worth it
How is that a misunderstanding? I’ve opened dozens of these “ultimate” bags, and the best I got were a few worthless exotics. On the other hand, I can farm over a stack of normal bags in each event, along with a bunch of other drops and champ bags. Not to mention all the XP and karma from events. If I’m gonna waste 45 min of my time, I’m gonna waste it on something that’s actually profitable.
Oh, the 1200 bag gives you a infinitesimal chance of getting a jetpack? Hold the presses! Why don’t I just run around like an idiot for the better part of an hour so I can play the lottery. I’m better off running dungeons, bosses, or even fractals and hoping for a precursor drop.
The focus of the event it still to rescue as many of the citizens as possible. This is not an interpretation, it’s the entire point of this addition to the living story.
Oh, so that’s why the merchants offer you the Thoughtless Potion. Clearly Anet didn’t design this content knowing full well that a bunch of people won’t give a rat’s arse about the citizens. I mean, what are those people thinking!
The basic problem is that ANet thinks people will run these events to play the event that they made. Unfortunately the majority of the population thinks like you and only cares about virtual wealth and prosperity. If they’re not getting the most virtual money out of their real life time they can’t have fun, because fun=wealth. Doubly unfortunate is that for ANet fun=making interesting content and stories, not handing out as much wealth as players can hold.
It is an unfortunate problem that may not have a legitimate solution.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
The basic problem is that ANet thinks people will run these events to play the event that they made. Unfortunately the majority of the population thinks like you and only cares about virtual wealth and prosperity. If they’re not getting the most virtual money out of their real life time they can’t have fun, because fun=wealth. Doubly unfortunate is that for ANet fun=making interesting content and stories, not handing out as much wealth as players can hold.
It is an unfortunate problem that may not have a legitimate solution.
No, you see, you got that wrong. People don’t care (solely) about wealth, people care about rewards. If you put in the time, you expect to be rewarded accordingly. Yeah, sure, the fun is part of that reward, but you’re expected to be repeating the same content over and over. What little fun there is (it’s a swing and a miss with Anet, especially since Scarlet was introduced) quickly loses its charm, leaving only the material rewards, and the simple fact is, people don’t want to waste their time for a chance to play the lottery. We want to feel like the time we’re investing actually amounts to something.
The really sad part is that Anet’s promise of keeping RNG to a minimum in GW2 is running ever more thin. A lot of the cool rewards these days are either almost impossible to get (absurdly large amounts of required tokens/materials or a random chance so low most people will never hit it), or shoved into the gem store with the ever-rising prices of gems. If you’re filthy rich, you can pretty much pay for most of it, but it never feels like an actual reward when you have to buy it, even if you got the gold as part of the content.
Remove champion bags from LA champs
in Battle for Lion’s Arch - Aftermath
Posted by: DarcShriek.5829
Who died and made you Captain of the Lionguard? The objective of the event, as with everything else in the game, is to have fun. People apparently are having fun farming bags. Deal with it.
That’s just your opinion. I have posted actual facts – the patch notes and the ingame gui clearly explain what the goal of the event is.
And i can’t see “farming champs” or “staying afk” in any of them.This is true. If you were in Lornar’s pass and not doing the Marionette Event when it was up you had no business being there.
No. People who were doing map completion had just as much right to be there. You, as a player, have zero right to determine who should or shouldn’t be there. That decision is entirely up to Anet.
But patchnotes!
For a second there, my sarcasm meter was busted.