. . . when the Knights worked. The new version does not. It requires the zerg to split up, but the bosses have too much HP for a split zerg to deal with it, so they just don’t die. At least with the original version if you killed at least one guy you got loot form it, in the current version nobody gets anything and it was all a huge waste of time.
If you insist on splitting the party then you’ll need to third their HP.
“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”