Things that could be better.

Things that could be better.

in Battle for Lion’s Arch - Aftermath

Posted by: Kanto.1659

Kanto.1659

Counter productive achievements.

This one is big and the real reason I posted.

The first time I did the fight it was okay, and I just, yeah, kinda raid-ish, chaos and stuff.

Second time I tried to follow the achievements and suddenly the fun is gone. More importantly I am now working against my team by taking a valuable slot and not fighting.

  • Don’t get hit by the laser or lingering scorch marks: No longer do I dodge past the scorch mark not caring if I get hit because I can heal up. That would fail the achievement which in turn means I am twiddling my thumbs and hoping that all three colors will spawn where I am boxed in.
  • Don’t hit the holograms without the attunement: Not only am I going more slow mo because I don’t want the buff to run out while hitting (a problem with grenades snail lobbing) but once we get the mini holograms following us around I’m no longer shooting since I will hit the wrong ones.

In either case I am not helping my team anymore and just taking up space. Now multiply this for how many more others who are trying to do the same and suddenly I am left to wonder if this is not a ploy to make the content last longer by pitting players against players.

Because these achievements only work if we win this adds up to a number of failed fights where everything repeats itself with players trying to earn the achievements, but the fight failing since they are not helping.

The usual bugs.

Something I noticed and others have too: the blue circle spawns much more rarely than the others.

Watchknight loot bug: Killed twelve Knights solo and got six bags. Followed the advice in a thread here and joined a five person part and got six bags per watchknight.

Killed the spider three times: no achievement. And yes, I know of the cocoon and how she must not eat it. She did not. She spawns, she barely moves, she cocoons someone, we break those persons out, fight ends, no achievement.

The usual usual.

Saving LA was great. Kinda like WvW with some fighting, some zerging, and some rescuing. It was different. This patch? We’re back to fighting huge sacks of HP.

Huge sacks of HP with one shot attacks, I might add. And so overburdened with flashy effects I could not even tell if it was facing me or facing the other way, not that it made a difference since, despite lacking a tail, they can still hit behind them via fancy PbAoE. There might be a tell. I would be hard pressed to say if there was or not. Is it Anet’s official stance to reduce all graphical settings to a minimum to play their content? Please advise.

The watch knights themselves are okay-ish at around two to three minute long fights but the last boss at 20 minutes non stop is just eye watering.

This is way, way, way too long for something that relies on a hundred or so persons to know what to do when we have the Queensdale baby boom generation wandering in without a clue.

And I mean, seriously, not knowing that to do. I keep seeing dead people when we have a bus wide orange stripe saying not to be there.

Either the fights are shorter or they do not require coordination or they are in a smaller scale. But not all at once.

(edited by Kanto.1659)

Things that could be better.

in Battle for Lion’s Arch - Aftermath

Posted by: Kanto.1659

Kanto.1659

Killed the spider again. it never so much as moved towards the cocoons since we had a erg which immobilized and burst the cocoons down immediately. Still no achievement.

Things that could be better.

in Battle for Lion’s Arch - Aftermath

Posted by: Frotee.2634

Frotee.2634

I agree completely on the ’don’t get hit, don’t hit the wrong target’ achievements: Those don’t work in such large scale fights.

Which is why I won’t try them, but I can see how others trying might impact my chances at succeeding the event…

Polka will never die

Things that could be better.

in Battle for Lion’s Arch - Aftermath

Posted by: ThiBash.5634

ThiBash.5634

It’s all been said before, and as you can tell, it’s been ignored.

Just like how it’s not fun for people who don’t like a certain back item, to give an achievement for getting said back item the next round of LS.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.