Very cool...
An amazing job capturing its destruction. Haven’t done much except run around, but it captures an excellent atmosphere.
Fantastic job by the designers
Yeah, I’m impressed so far, good job.
I agree, the cut scene blew my socks off. Awesome update!
Everything is visually bad*** looking, but as far as I can tell…. all the “content” is just zerging from event to event cleaving adds down.
I’m bored already.
I must admit, this is the first LS patch that looks interesting.
As for the content, not much has changed.
~Sincerely, Scissors
Solid B minus, Anet’s improving
Amazing! Great work!
The smoke cutting off your sight seems like a nice touch, giving a sense of scrambling like you’re still just trying to find out where everything is despite knowing the city.
The cinematic was awesome! So is the rest of the visuals for that matter. Can’t say much about the content yet, but so far I enjoyed it. I like how the various other inhabitants of LA were taken into account in the events, including the ogres who I’m sure no one thought of (including myself… I’m sorry, ogres! Please put down that club.) – and we get to save the Moas!
Mad props to the team, hope they were given a suitable amount of cookies
Great update! Love saving the inhabitants, the cut scene and the refugee camps outside the city. LA itself looks great.
Permanent consequences based on the story. I just wish our actions directed the story more. The player base driving the story bus instead of riding in it. Still this stop on the story bus is a great one. Keep it up
I’m enjoying the update. I loved the cinematic, and the craziness of Lion’s Arch is terrific.