Where's all the dark stuff in this chaos?

Where's all the dark stuff in this chaos?

in Battle for Lion’s Arch - Aftermath

Posted by: AVM.5746

AVM.5746

Just hear me out. In a chaotic, surprise attack like this there’s a ALOT of tragedy that goes on and I feel ANET didn’t really put it in (or maybe they couldn’t due to time constraints or age ratings). I mean everything is burning, poison is in the air, and scarlet’s forces are out to kill…
But i felt there was something missing.
I feel there was a lot more ambient conversation and actions that could have occurred as you went out to rescue citizen to enhance the chaos of not only the environment, but the people as well.
You could run across parents digging they’re kids out of the rubble and refusing to evacuate. A person kneeling and crying next to their dead lover. A citizen under rubble and moaning for help before dying. Hell, even better, you see the raisin asura kid is trying to help pull out the “squish-headed” charr outta rubble, and him telling him to leave him before dying.
WHERE IS ALL THAT?
Instead, we just get a bunch of scared adults crying in a corner and you have to blow an invisible horn while humming some SIMS gibberish to them to get them moving.

Physically, i feel that the chaos and attack is excellent considering that everything you’ve known in LA is burning and gone. But when it comes to the emotions and interaction between the npcs and victims of the attack, it’s completely lacking and doesn’t really want you to save them (other than getting your prizes). When i first went into the event when it first came on, by honesty, I didn’t even think about saving citizens until A LOT later. But if some of the citizens, say were crying for their loved ones or moaning for help, I could tell you I’d feel like crap if I didn’t try to help them even though this was a game…

Where's all the dark stuff in this chaos?

in Battle for Lion’s Arch - Aftermath

Posted by: Cyvien.8049

Cyvien.8049

….(or maybe they couldn’t due to time constraints or age ratings)…

You answered your own question.

I’m a scholar, thus I don’t take stance.

Where's all the dark stuff in this chaos?

in Battle for Lion’s Arch - Aftermath

Posted by: AVM.5746

AVM.5746

….(or maybe they couldn’t due to time constraints or age ratings)…

You answered your own question.

I’m more like wishing this missing content rather than wondering why it wasn’t in.

Where's all the dark stuff in this chaos?

in Battle for Lion’s Arch - Aftermath

Posted by: Vol.7601

Vol.7601

Did you forget about the refugee in Lornar’s Pass that is crying because her child died?

Where's all the dark stuff in this chaos?

in Battle for Lion’s Arch - Aftermath

Posted by: Mirta.5029

Mirta.5029

^ you should talk to NPCs outside of Lion’s Arch. There’s an NPC Asura in shock because she carried out the corpse of her child and they burred it in a mass grave without even letting her say goodbye, there are NPCs saying that they don’t feel like living anymore because they lost their spouse or their children, there are some known NPCs K.I.A. (not all can be found anymore). There’s dark humour mixed with a tragedy. In my opinion as the setting goes it’s pretty much as good as it could be.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Go to the refugee camp outside of Vigil’s Keep and listen to the Quaggans. There is your dark stuff.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Thobek.1730

Thobek.1730

This has to be the darkest chapter to date and I think its great to see Anet not afraid to make it darker than previous chapters.

Listening to Majory/Kasmeer playfully flirt with each other during the Nightmare tower chapter siege made me cringe. OR listening to Scarlet ramble on about Faren’s fancy panties was terrible. But hobotron’s lines are always gold… and I don’t mind that kind of comic relief coming from an emotionless robot.

But this chapter is dark, and the game needed that. You should feel like there is a serious threat, people are in danger. The sounds of people crying out, the father staying behind to keep the lighthouse active while his daughter escapes, the dialogue of field nurses telling others that this soldier will die soon really helps set the atmosphere.

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Posted by: Rizalee.4593

Rizalee.4593

Yea.. The lighthouse.. I Really hope that father “bear” turns up alive.

I think the Best/Worst part of this Update is the missing NPCs… The ones you remember hearing for the longest time, and now they are gone, and you don’t know if they will be back.. and even if they are.. they won’t say the same things anymore, and you won’t even know if it is them or not because they were just nameless people…

Like the Salad joke Asura, the Skritt who was late meeting his girlfriend because he was being De-flead.. or the Charr who quit the Asuran guild because they were tougher than on her than an Iron Legionnaire..

~cry~

~ Rizalee – Human Mesmer ~
~ Rizzae – Asura Guardian ~
Tarnished Coast Server

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Posted by: Electro.4173

Electro.4173

Having to wait around and hear NPC dialogue wouldn’t really work in a situation like the invasion where you’re trying to rush around and save as many people as possible.

There are “dark things” in the camps outside the city if you bother to stick around them and listen for a while, though. And also some thing you can get by directly talking to the NPCs yourself.

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Posted by: DaShi.1368

DaShi.1368

Polla remains the darkest thing to come out of GW2.

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Posted by: InfernoCrossing.8063

InfernoCrossing.8063

This update has been around for a bit over a week and the lighthouse event’s starting conversation gets me every time. Listening to that dialogue is the only thing that makes me think that this is more than a passing wind.

The people who voiced those “Bear” and “Bunny” lines absolutely knocked the hell outta those lines.

[Stormbluff Isle since September ’12] |VZ|
Ragnarune | Lily Vinheim | Voirdere
Viezza

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Posted by: pessimist.7294

pessimist.7294

After all this is a game which doesnt only appeals to 18+ people.
I mean if they really wanted to make it realistic they also had to bring in people who inhaled the tocix miasma and coughing up their own lungs in little pieces while they slowly and painfully suffocate. Soldiers wouldnt just drop down when they get hit, they would scream because a explosion ripped of their legs and arms or because they are holding their own internal organs in their hands. Children would have to watch their parents gets stuck in the rubble and burn alive. There would be dead people, blood and bodyparts everywhere. Anet would have to show these mass graves where the Lionguard just throw in the dead corpses without even noticing the names of the dead.
Most people in GW2 are playing this game to relax from a hard day in school or at work. I dont think you want to go home, turn on your pc and the first thing you see is a little girl running from the enemy. Before you can do anything she gets brutally impaled by a dredge and she is not dead, no she is still breathing and slowly dies of the blood loss.
I dont think thats very relaxing to see.
Considering this Anet actually did a good job to balace between the atmosphere and the authentic of the whole scenario without making it too heavy to handle it. You may think 1 or 2 minutes about it, but it wont burn into your mind.

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Posted by: Zomaarwat.3912

Zomaarwat.3912

Squooshed and weird is in Gendarran, dying.

Over a year and the forum search is still broken = /

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Posted by: Lord Mcintoch.6250

Lord Mcintoch.6250

I believe they aren’t allowed to show children in pain, due to age ratings.

“Many call me crazy, many are dead now…”

Klaww Ironflame (Desolation)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

^ you should talk to NPCs outside of Lion’s Arch. There’s an NPC Asura in shock because she carried out the corpse of her child and they burred it in a mass grave without even letting her say goodbye, there are NPCs saying that they don’t feel like living anymore because they lost their spouse or their children, there are some known NPCs K.I.A. (not all can be found anymore). There’s dark humour mixed with a tragedy. In my opinion as the setting goes it’s pretty much as good as it could be.

I agree. They do have some good movers if you listen.

I like the scene in Lornar’s where the priory people are talking about gathering eyewitness accounts. The novice makes the comment that maybe they should wait a little while before doing the interviews…you know, let people grieve since they are ‘showing all the signs of trauma’, but instead is told to ‘do your job novice.’ Said novice goes to interview a grieving human female npc, who in turn starts shouting at the priory novice because she’d just lost her child.

I don’t do it justice… not even close.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: kimeekat.2548

kimeekat.2548

Yea.. The lighthouse.. I Really hope that father “bear” turns up alive.

Oh gosh I’m tearing up just thinking about that conversation the first time I heard it. :( Yeah, I really hope the lighthouse keeper made it out. I’ll be keeping a really close eye on that in the next update, searching the hordes of refugees for him. Although all in all I think he had the less dangerous position versus all the enemies that spawned for escorting his family, hehe.

Clove Zolan – Bringers of Aggro [Oops] – Blackgate