DE idea: Help researcher gather grubs in Cursed Shore

DE idea: Help researcher gather grubs in Cursed Shore

in Dynamic Events

Posted by: Don Zardeone.8730

Don Zardeone.8730

Ok so I heard that grubfarming has been blocked with an in-game message. We used to grubfarm when there was nothing else to do.

A giant in Cursed shore would throw grubs at people. We didn’t kill the giant, we just killed the grubs.

Now this farm has been blocked by an in-game message. I haven’t seen it yet but I read about it on the forum. But these grubs could be used for an event chain.

Backstory: Researcher Ploo has set out to create an improved version of the hylek poison turret and for that he needs access to powerful poisons, more specifically, he needs to know how grubs are so good at poisoning people. So he needs grub cadavers.

He heard that Giants, with their giant hands and awful smell, attract, dig up and throw grubs.


Chain part1 Escort researcher ploo to the location where the giant was last spotted.
Start at the entrance to Cursed Shore, North East corner. Researcher Ploo just got to the area and needs an escort to the Caer Shadowfain waypoint (first town you get to) or a bit to the west of that.
The usual stuff spawns to attack you. You have to protect Ploo and his Dolyak carrying the giant stupification device.

Issue might be that this are has 3-4 events already with Plix, the champion that knocks people down and the Blix event with his escort down to penitent… Maybe move the Ploo event idea more to the west…

Event complete: go to chain part 2
Event fail: Ploo goes back home only to come back some time later.


Chain part 2 Defend researcher Ploo while he sets up the giant stupification device.
Ploo needs to be protected while he sets up a device that lures the giant to the area.

The usual waves spawn to come and prevent this from succeeding

Event complete: Goto chain part 3
Event fail: Ploo goes to Caer shadowfain waypoint town and waits for the other events with Plix or whatever his name is to bring suppliesso he can try building the stupification device again.


Chain part 3 Help Ploo gather grub carcasses by fooling the champion giant.
Now a champion giant shows up and starts throwing grubs and barfs poison, the usual. Ploo will run around the area to grab the carcasses of the dead grubs but since he’s running around, he aggros all kinds of mobs.
He needs 5-10 minutes worth of carcasses.

Secondary objectives:
- Protect Ploo, if he dies you have to revive him.

- Protect the stupification device, if it breaks, the giant runs off and event fails

- Don’t kill the giant, if he dies, the project fails and event fails

Dynamic changes:
- If the stupification device takes damage (or every x seconds or every 10 carcasses found), it has a chance to malfunction. It still functions, but in the usual Asuran “mal” way. “Oh no, it works -too- good. My genius impresses even me!” and another 2-3 veteran giants show up, or giant jelly or it starts attracting veteran sparks.

- If the giant takes too much damage, Ploo overcharges the stupification device to knock everyone around it down for 3 seconds while he yells “Stupid Bookahs, we’re here for grubs, not giants!! Do I have to do everything myself again?” This obviously damages the stupification device which makes it "mal"function again.
This happens at the 66% and 33% hp mark.

Event complete: goto chain part 4
Event fail: Ploo yells at people and goes back home. Eventchain restarts in a few hours.


Chain part 4: kill the Angered Champion Risen Giant
Ploo deactivates the giant stupification device. The giant summons 20 grubs but then eats them, returning his hp to max. Now everyone wails on the giant until he dies or until he regains his senses and walks off again or teleports away.

Event complete if he dies within the time limit
Event fail if he is alive after the time limit

DE idea: Help researcher gather grubs in Cursed Shore

in Dynamic Events

Posted by: Sorry.6741

Sorry.6741

haha that was an awesome read. Yes that sounds fun. And what the heck? They blocked grub farming? – Geez. So what if you solo the champion? I dont kill him fast at all, but I use the grubs to heal, and I do dmg to them over time. Will they not drop loot then? That sucks donkeys.

DE idea: Help researcher gather grubs in Cursed Shore

in Dynamic Events

Posted by: Starfleck.8392

Starfleck.8392

This is actually noteworthy

Players, taking the initiative to write content ideas, to make up for lack of content.
(I read somewhere, whether it was tinfoil-hat rumor or truth, that Orr, among other areas, were actually not polished up and finished as they wanted them to be for launch, because with all of the bugs and stuff they were banking on the fact that it would be a couple of weeks before a significant number of players would get to higher level content. It still, in my honest opinion, lacks content)

I personally have become disgruntled with the Cursed Shore after a day or two, upon noticing that players have taken to farming certain events over and over because it’s too predictable. Defend point A, defend point B, attack point C, repeat.

The distinct lack of content is unfortunately obvious. Without heart events, I would be fine, if we simply had more events constantly going on, perhaps at completely random time intervals, to make for more densely packed events. I liked when a dynamic event would overlap a heart, so that you were killing two birds with one stone. That was fun. Bring that back, but in a different way, sort of. (Overlapping events, is what I’m talking about. Make it so that defeating a champion is right next door to a defend or gather event, or make sure that an escort quest runs right past one of the above… it makes for very interesting combinations!)

We are such flecks as stars are made of. . .