DE mob spawning patterns

DE mob spawning patterns

in Dynamic Events

Posted by: Ryuujin.8236

Ryuujin.8236

Is it just me or is anyone else observing a much more aggressive mob spawning routine in the last patch?

For example, you might be fighting a group of enemies and a few more players enter the area just passing through, and suddenly half a dozen new mobs will spawn literally on top of you, and the non-DE mobs respawn too and you end up with an overwhelming wall of NPC’s appearing out of thin air to come show you just what they think of your phantasms. (Which is to say not much and they all beeline for the squishy mesmer ;p)

It’s both extremely jarring visually seeing centaurs, bears, ornery badgers etc appear out of thin air (Why can’t reinforcements spawn from concealed locations?), and also pretty ruinous to your groups survival – primarily because enemies have a habit of simultaneously launching their strongest attack on the nearest target which results in a mega damage spike worthy of a GW1 ranger spike team.

I’m positive that back in BWE I’d see mobs trekking for quite a distance to reach their objective, not spawning on-site.

Am I just paranoid or has there been a noticable change in the last few days?

The Ashwalker – Ranger
Garnished Toast