Old Daily:
- 4 Steady Achievements (13 tiers).
- Experience was 42% of the next level.
New Daily:
- 5 Dynamic Achievements (5 tiers).
- Experience is 18% of the next level.
Now this seems a bit off to me. I was a huge fan of doing the daily achievements on my lower characters, as it is a nice way to level them up.
I don’t really like completing the same area’s over and over again on different characters. WvW is not really satisfying on a lower character either, so the Daily used to be a good way to get some experience. Is there any reason why this has been lowered while there are more achievements to be done now?