Fire Elemental in Metrica Needs Work
The fire elemental used to be nearly impossible… now it’s too easy.
And yea, the event before the elemental is way too long.
Playing a various Stormspire alt – if it’s Stormspire, it’s probably me
Guilds: Elder Prophets [EP], Principality of New Katulus (PiNK)
I played it for the first time since they scaled it back from impossible and I have to say I was considerably disappointed in the ‘fight’. We all just stood around the center and pretty much just auto-attacked it since you can’t use ground-aoe (necro marks,etc.) on it. I think a couple of those fire elemental things showed up but it was over so fast it wouldn’t have mattered if they were there or not.
Scale the pre-event like the Krait event in Sparkfly so that veterans or champions spawn. Making those 30 level 80s burn down a champion golem would make this so much more interesting.
I’ve only been running fire elemental for about a week, but have run several times a day over that week.
(Its not a bad option for levelling up a character which is why I’m running repeatedly).
In all those runs I’ve never really understood what happens at the boss, I just stand in the eye of the storm and autoattack … no tactics, no danger, no need to revive anyone just target hit and wait, the lag from caused by server guesting means I cant see whats going on, the number of people mean it goes down fast.
I’d much rather there was some challenge with suitable reward at the end to reward the effort not just turning up.
You should try the Great Jungle Wurm. A group of 30+ players took it down in 3 seconds.