Fixing Orr Champion mob

Fixing Orr Champion mob

in Dynamic Events

Posted by: LONGA.1652

LONGA.1652

Right now Orr event are ridiculous with OP champ mob.Which remind me how silly does the numbers of damage from Boss in GW1 do.

In GW1 those elite boss and OP but nobody complain about them because they can be neutralized by condition and Hexes.

But GW2 defiant buff take that away.People who have CC build are’nt very effective in Large scale event.Let fix that buff for Champion only but keep the same for Legendary.

Making champion Defiant buff decease more than 1 stack if players land interrupt on their big damage move might give a chance to fight back.
Also aiding vulnerable to blindness after a certain condition is met might be appropriate as well.

Fixing Orr Champion mob

in Dynamic Events

Posted by: colesy.8490

colesy.8490

Just did the Arah events and that champion risen jester is just stupid, tagging people with one-shotting bombs. People were falling everywhere, and you normally got tagged a second time which is a one-hit kill when downed.

Seriously, the balancing for these champions is poor.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

Fixing Orr Champion mob

in Dynamic Events

Posted by: Raine.1394

Raine.1394

How about the Champion Risen Wraith with lifesteal? You can’t even get in combat range without dying. I think the safest course for Anet, at this point, would be to simply remove all champs from Orr as they obviously are not able to balance the game with them present. My vote is NOT to attempt a nerf as I doubt they will be able to successfully pull it off. Just remove the champs—problem solved.

Fixing Orr Champion mob

in Dynamic Events

Posted by: Geekfox.4267

Geekfox.4267

A Champion Risen Wraith easily destroyed supplies during Secure Warmaster Jofast’s Camp event. We were speechless.