Gate of Madness: Cursed Shore

Gate of Madness: Cursed Shore

in Dynamic Events

Posted by: BabelFish.7234

BabelFish.7234

So I now see the bots have stopped wearing gear and are out en masse.

I counted 10 bears.

And in the other area, through the tunnel there was a group of 15 bots all camping the spawns before they had a chance to even enter the camp, preventing anyone from killing those mobs without separating themselves for the other mobs by a considerable distance and occasionally causing a massive wave to flood through.

This is getting stupid…can we please have a GM look into this? (yes I’ve reported this in-game…over and over)

Gate of Madness: Cursed Shore

in Dynamic Events

Posted by: Kuldred.2436

Kuldred.2436

Babel, I can’t speak on how ANet specifically handles the bots, bot reporting, banning, investigation, whatever. What I do remember is what Blizzard told everyone how they handle it. They collect loads of reports over time, then do a mass ban all at once. They said they do this to prevent the botters from figuring out what specifically they did wrong in order to get banned.

I know it seems completely obvious what the botters look like and what they are doing, but they are not all the same. Some actually try to write thier scripts to avoid detection. So if they can’t figure out specifically what it was that got them tipped off, they can’t improve thier scripts.

No idea if this is how ANet is handling it, if they are collecting loads of reports to unleash an infrequent mass ban as opposed to frequent small batch bans. We’ll have to wait and see. But yeah, Cursed Shore probably has just as many botters at event nodes as there are players. It does suck. I report all that I see, and just keep my fingers crossed they disappear at some point.

Yak’s Bend