Gavbeorn's Waypoint event failed... even though we didn't really fail.

Gavbeorn's Waypoint event failed... even though we didn't really fail.

in Dynamic Events

Posted by: Silverpoopoo.1476

Silverpoopoo.1476

I was just defending Gavbeorn’s Waypoint in Cursed Shore. Me and some players killed every wave of enemies that were attacking the waypoint except literally the last enemy that was left when the timer hit 0:00 on the defense.

Well guess what happened? Suddenly ~20 friendly NPC’s that were occupying the waypoint area just fall over dead when the event ends, and suddenly 30+ enemy NPC’s spawn out of nowhere and overtake the area, killing all of the players that had been defending.

My complaint is that the event failure condition just relying solely on a timer is ridiculous. We successfully defended against several waves of enemies and also resurrected several friendly NPC’s. In no way were the enemy NPC’s gaining the upper hand during the event and they sure as hell weren’t going to overrun the camp while we were there. But suddenly a timer reaches 0:00 and all our allied NPC’s insta-die and we are swamped with a bunch of risen just spawning out of the ground right beneath us?

I just felt that this was very unexpected and a very poorly designed ending to the event. Shouldn’t failure of “defend the camp” event be triggered by the enemies actually managing to break in and kill all the friendly NPC’s?

Gavbeorn's Waypoint event failed... even though we didn't really fail.

in Dynamic Events

Posted by: michael.7962

michael.7962

I’d like to know if anyone has succeeded at this event?

I’ve been involved twice now. Both times each wave of risen died within a few seconds of spawning and we had to wait around a while for the next wave to spawn. The risen bar wasn’t empty when the timer ran out, but I’d say we spent 80% of the time just waiting for enemies to appear.

Of course, as soon as the event is failed we get plenty.

Gavbeorn's Waypoint event failed... even though we didn't really fail.

in Dynamic Events

Posted by: feldspar.8345

feldspar.8345

This exact thing happened to me as well, yesterday evening. The initial event was a success, then suddenly at least a couple dozen Risen popped out of nowhere inside the settlement, as if the initial event had failed. The few of us who were there did defeat them, getting rewards for that event as well, but nonetheless it was a surprise and seems like a bug.

Nor was this the first time this occurred to me last night: the same thing happened at the waypoint/settlement near the entrance to the Temple of Lyssa, in Melchor’s Leap. Risen attack, are beaten back, then suddenly appear in force inside the camp.

I’m not complaining too much, because any DE you survive is a good DE, but it sure was a nasty surprise to a couple players downed/defeated inside a scrum of Veteran Risen.

For the Coast!