Gleranon's/Talesin's Packhearts.

Gleranon's/Talesin's Packhearts.

in Dynamic Events

Posted by: Nilkemia.8507

Nilkemia.8507

Why is it that the packheart in Brisban Wildlands is perfectly capable of fighting back (and does an okay job besides hitting neutral targets and aggroing them), while the one you escort in the Cursed Shore cannot/will not?

You’d think that a packheart belonging to a Vigil Crusader would be even more capable of fighting back, especially if it’s going through the Cursed Shore…meh. Anyone else find this odd?

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Gleranon's/Talesin's Packhearts.

in Dynamic Events

Posted by: Redenaz.8631

Redenaz.8631

Perhaps the general miasma and pollution of Orr weaken it? I imagine Oakhearts as being very in tune with the land, and Orr’s pretty nasty place to be in tune with.

~The Storyteller – Elementalist – Jade Quarry~

Gleranon's/Talesin's Packhearts.

in Dynamic Events

Posted by: Nilkemia.8507

Nilkemia.8507

That does make sense. Then again, it begs the question: why use a Packheart for this? Why not an armored transport, charr tank, or a helicopter? If fuel is an issue, just use dolyaks or marmoxes. At least they will fight back.

“But Nilkemia, that would make it too easy!! Events must have a chance to fai-(shot)”