Group events are too easy
Try an Orr event alone – that is no fun believe me. The mobs hit hard and CC the daylights out of you. It may also depend on class as well.
Some can be easy but please note that some non group events require a group.
This depends on which events your talking about, in which level range, and what level the characters doing the event are. Because at the moment i can solo the fire ele in metrica province. Why? Because im a level 80 and downscaling doesnt work properly. It would take multiple people of the appropriate level to kill the fire ele if only level appropriate characters were doing it.
There are group events that can be done solo
the big one like for eg. the shatterer ends way too fast and it’s not real chalange
the pre event takes more time than the killing itselfsome boost of the HP or even dmg a lil will be good imo
or change the mechanic of the event in some way
Bite your freakin tongue.
Boosting the hp doesnt make it more fun or challenging, just more boring. Changing the mechanics? Yes possibly, if done right.
Colin Johansen hits you for 239407889 damage
Game over
Well level-scaling needs to be adjusted. I want to be slightly more powerful then the level-appropriate characters at best, not the faceroll mode that going into a 50 or below zone is right now.
The other thing is event scaling needs to be tuned, many events are simply no challenge at all once you have 8 or more players around. It seems to me the scaling just adds monsters or additional waves? It should upgrade some of them to veteran (or even champion depending on player count), and add some different types of monsters that use other tactics (add some archers to a melee wave etc).