Guesting (And Events)...

Guesting (And Events)...

in Dynamic Events

Posted by: RumStein.6859

RumStein.6859

Guesting (like many others) seems to be a good idea, implemented wrong.

I mean, I go to do a dynamic event with my guild mates (sure, a dragon or something), and LO AND BEHOLD… OVERFLOW. An overflow… in wayfarers, when there are no overflows even in LA.

Guesting is actually destroying the servers in my opinion.

-Guesting itself is a good idea, but it is implemented wrong. Wasn’t the point of guesting to allow people to play with their friends from a different server? I can’t even play with my friends in MY OWN server!

What’s gonna happen if we suddenly have a guild bounty to chase in blazeridge, and then Shatterer pops up? Our whole guild will be in an overflow aside from the person who found the NPC… Seriously.

I also hear they reduced the map population limits… which would contribute… The question is… WHY?

(edited by RumStein.6859)

Guesting (And Events)...

in Dynamic Events

Posted by: Ehm.4539

Ehm.4539

I AGREE!!!! Queensdale overflow for the first time ever for the freaking SB for gods sake. Seriously? Why couldn’t it just be dungeons only? That’d be more helpful and more logical, to me.