Help with 2 events in Village of Shaemoor
As far as I know, those two events should simply start on a regular basis. (The Windmill under Attack event may be caused by failing another event, however, such as not stopping the bandits from burning Farmer Jeb’s fields.)
That said, there are a number of events that are broken on some servers where they’re simply not starting at all. These two events may fall into that category.
That sucks, wish they would fix them, and I can’t get into overflow tried all day yesterday.
Thanks anyway
Bridge event happens if you let the bandits poison the water supply and do not protect the workers afterwards.
If both fail, you get the bridge blockade from the bandits.
The windmill is just a random event like the queen wurm that spawns in the same location.