Mobs respawn too quickly

Mobs respawn too quickly

in Dynamic Events

Posted by: Dee Jay.2460

Dee Jay.2460

I’m just on the process of leveling my second character in a year.

One thing I probably did not notice to the same extent on my first character because the world was a lot more populated, is just how fast mobs respawn.

This isn’t so bad in the open world but once you enter caves or other confined spaces it becomes a real problem.

I was doing Snowden’s Drift today and there were certain caves and areas (like Molengrad) I simply couldn’t move forward into because mobs kept respawning quicker than I was able to kill them.

I remember this being a similar problem in old Orr, but that was fixed a while ago.

I wish the same tuning would be applied to the rest of the world too.

On this note, the same applies to events too, albeit it’s less annoying. But seeing events reset some 5 minutes after completing them really ruins any sense of immersion or impact you might have on the world. I mean wasn’t that the reason to have Dynamic Events in the first place, as opposed to Quests?

Anyway, with no more than a dozen players roaming these areas during off-hours I see no harm in bumping respawn timers for regular mobs up to 2-3 minutes at least, maybe even 5. At least that way an area might remain clear for a moment, allowing you to progress, rather than spawning right on top of you.

Mobs respawn too quickly

in Dynamic Events

Posted by: Stooperdale.3560

Stooperdale.3560

This should probably be in the bugs section but yes, mobs do respawn too fast. In fact they can respawn instantly, literally upon the instant you kill them, so they couldn’t possibly respawn any faster. I’ve seen this in numerous zones recently. This is for normal open world mobs as well as mobs related to events.

Mobs respawn too quickly

in Dynamic Events

Posted by: Hyper Cutter.9376

Hyper Cutter.9376

it’s also a big problem with events, particularly “capture X place” ones.

Mobs respawn too quickly

in Dynamic Events

Posted by: digiowl.9620

digiowl.9620

As best i can tell, the mob spawns are not bound by location. They will instead use any available spawn location assigned to their kind.

Meaning that the mobs spawning inside a cave may well be mobs you yourself killed on the way to the cave, if they are of the same kind.

Mobs respawn too quickly

in Dynamic Events

Posted by: Astral Projections.7320

Astral Projections.7320

In the past there were known places where there were multiple spawns for one site. If you are seeing immediate respawning, it may be that and you can report it as a bug.

Other than that, it would be nice if they lengthened the respawn timers a bit. When there are multiple mobs and a champion it can be a problem if you are soloing.