Nerf of big events rewards

Nerf of big events rewards

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Posted by: fabipm.4359

fabipm.4359

I’m refering to this announcement:
https://forum-en.gw2archive.eu/forum/info/news/Upcoming-mega-boss-chest-change

Finally we had the feeling of some events with good rewards, a certain amount of guaranteed rared (and thus ecto) per day.
Yes, except CoF path1, we had something to do to feel rewarded. But after one month, you decided to nerf it.
I do not really understand why because, for instance, the ecto price was stabilised around 26 silver, that seems to be a fair price to me. Rares price has also dropped a little, but not too excessively.
Moreover, to avoid overflow, I mainly use guesting to servers with a very low population. We are maximum 20 doing big events, so I do not think that I am stealing the seat of anyone, and I help them to do their events. A win-win procedure then.

I do not think that nerfing is a good solution, your game does not feel rewarding in many ways (Fractals, the higher the level, the higher the pain in the *ss, Fractal skins… Based only on luck, Precursors obtention, Legendary only a matter of money…).

I do not want these to be easily obtainable, but I want to be sure to get them if I dedicate some high amount of time.

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Posted by: Beyondthelol.9504

Beyondthelol.9504

Anet motto: if it aint broke, nerf it!

Aramir Hellforge
Terror [TG]
Dragonbrand

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Posted by: kerona.3465

kerona.3465

Overflows mostly calmed down anyways.

They’re nerfing it based on the pbase reaction the first week or so….

Maguuma [PYRO]
Oblyth, Mes ~ Nadeshiko Naito, War ~ Hwertu, Gua
Evenree, Necro (M) ~ Ran Still Died, Thief

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Posted by: Suplight.9081

Suplight.9081

come on, read the post again
they only nerf em for ppl that have alts at lvl80 that do every single events on several toons, if u do events normally on the main toon, you wont notice any different.

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Posted by: kerona.3465

kerona.3465

come on, read the post again
they only nerf em for ppl that have alts at lvl80 that do every single events on several toons, if u do events normally on the main toon, you wont notice any different.

Most people have more than one 80 that they were using to do events on. Myself included.

Maguuma [PYRO]
Oblyth, Mes ~ Nadeshiko Naito, War ~ Hwertu, Gua
Evenree, Necro (M) ~ Ran Still Died, Thief

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Posted by: NibriAyid.3680

NibriAyid.3680

The game should never be about parking a character in front of a big monster spawn with a weight pressing down on the auto-attack key. I think the separate 1/day rare drop chest is a great idea and should be added to more places.
How about adding this kind of thing to:

  • WvW tower/keep capture
  • Dungeon or Fractal completion
  • Map completion (make the reward’s items but not the crafting mats scale to your level)

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Posted by: Rezz.8019

Rezz.8019

I’m glad this is getting nerfed. It took me too much time getting all the ectos on all the different toons. Thank you Anet!

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Posted by: Vitthold.5983

Vitthold.5983

Everybody talks about prices of ecto here, but let me add to it a bit.

1. Prices of globs may go up, simply because the supply is going to be limited, and demand is still high due to crafting, for example;
2. Some events may be much harder to complete, because less people will take part in them;
3. There possibly may be much less people online, because part of their playing style was crafting & selling, while others preferred trading. In both cases there are less resources to play with, and it’s more difficult for a regular player to earn gold ingame to afford paying higher prices for made products;
4. Less people online may have an impact on small & mid sized guilds, struggling at the moment with influence needed for guild missions;
5. Less people online is less fun, as a lot of us enjoys the ingame socializing.

Well, the scenario could be totally different (‘and now let’s talk about something totally different’, like Monty Python used to say):
1. Ecto prices will go up, then down, and stabilize on a certain level, feasible for everybody;
2. More people will start playing (actually – more accounts) to farm rares from events. Some would probably call them bots;

I am really curious how this economy change will impact on player’s behaviour.

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Posted by: rizzo.1079

rizzo.1079

Overflows mostly calmed down anyways.

They’re nerfing it based on the pbase reaction the first week or so….

This…haven’t hit an overflow in days if not longer, even for primetime events.

I can’t complain though, I’ve only been doing events on one alt so ecto prices going up means more profit for me. I did like the lower ecto prices though, ectos for the people!

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Posted by: AGGabriel.9230

AGGabriel.9230

so no more exotics from mega boss chest just rares from another chest

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Posted by: Twelves.2013

Twelves.2013

Thank god they are nerfing it. I have one level 80 and was hitting overflow every time I tried an event or had to get there 30 minutes early (and sometimes still hit overflow). Screw that.

Once per day is plenty per account is plenty.

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Posted by: Thuran.7624

Thuran.7624

This announcement makes me so kitten happy! Hopefully we will finally see a drop in the stupid zergs that make bosses unplayable. And the average player wont be affected by this. This is the solution we suggested, its the solution we got, and I for one will give kudos to Anet for it!

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Posted by: Elentari.9156

Elentari.9156

I hope that this will encourage players to spread out and do a wider range of events. People have reported that the Hydra Queen event chest has a guarenteed rare, but it seems that people aren’t really doing it, because of its complexity. Same thing with the Orr temples: after an initial surge of activity, they’re back to being contested all the time (though granted part of that is due to events getting bugged on some servers) because the temple invasion event chains take over half an hour and have a non-zero chance of failure. And that makes sense: if you wanted to maximize your rewards, why would you go to an event that takes 30-45 minutes when you could just swap to an alt and do Maw again to get the same loot in 5 minutes? If you have multiple characters, it is a lot more efficient to go do popular events multiple times, than to try to hit all events that drop a chest.

By limiting each event’s major reward to once per day per account, people will have greater incentive to go the more neglected events in order to compensate for the limit per event. With the greater incentive to do varied events, we might even find more big chests out there, like how the Golem Mark II event was discovered a couple weeks ago. I do suspect there are more out there, because Plains of Ashford is conspicuously the only starting zone that doesn’t have a big banner event we know of, like Queensdale’s Behemoth or Wayfarer’s Maw.

Anyway, I will be very happy if this change leads to a more even distribution of players across the open world, because there are lots of great events out there, and right now it’s sad that nobody is doing them.

Edit: Also, I’d like to point out that there are, at this point, 14 known events that give guarenteed rares. I usually have time to do about 15 events across 2 of my 80s per day, so in theory, I could get almost as many rares per day after the patch as before.

(edited by Elentari.9156)

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Posted by: mcarswell.3768

mcarswell.3768

so no more exotics from mega boss chest just rares from another chest

this is wrong. see this post: https://forum-en.gw2archive.eu/forum/game/gw2/Mega-Boss-loot-changes/page/2#post1657671

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