New Scaling Broken?

New Scaling Broken?

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Posted by: ilr.9675

ilr.9675

Try Gates of Arah now // Warmaster Chan if you don’t know what I’m Talking about.

We now effectively have ALL event mobs scaling up to Champions… including Nobles and Jesters who 1-shot every NPC who gets near them. This could potentially make Escorts impossible because the NPC’s don’t scale up in rank like the Mobs do.

Did Anet actually TEST THIS?

Is it intended to make Zerging impossible?
And what about events where there’s a Zerg nearby?
Are they also scaling based on players who are up to 3000 or even 5000 units away??

New Scaling Broken?

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Posted by: Vol.5241

Vol.5241

I thought they fixed the Noble well? If you scout in advance and get their aggro you can avoid them getting on the NPC’s

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New Scaling Broken?

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Posted by: IndigoSundown.5419

IndigoSundown.5419

“Risen nobles: Decreased the damage on the symbol created by their shadowstep skill.”

I didn’t see anything on scaling in the patch notes at all. However, I did note that in a couple of the new escort events Veterans or Champions were spawning versus what looked to me like very few players — in one case a spawn of 3-4 regulars plus 3 vets with only two players doing the event. The Seraph guards were a big help, though. Almost as helpful as Logan in a dungeon run.

New Scaling Broken?

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Posted by: ilr.9675

ilr.9675

I thought they fixed the Noble well? If you scout in advance and get their aggro you can avoid them getting on the NPC’s

Ironically enough, there doesn’t appear to be any Up-scaling on the Balthazar escort where Nobles were the worst problem. …thank goodness… Infact I had the usual 9 or 10 of them shadowstep to me first last night and they only took 40% of my HP’s instead of the usual 95% they often do….

I’m going to be on NSP for a few hours here after this posting trying to figure out what’s happening with Chan Kun in the mean time. If this is a consistent pattern with most escorts in the game though, then Houston we have a problem and we either need ways for individual players to click on individual NPCs and say “Stay with me to be Safe!” and “Wait here” like we could do with them in Gw1 …. Or their Ranks or atleast HP’s also need to scale up to survive multiple adjacent champions mobs …. Or the nuclear option: Just make them immune to AOE’s like our Pets also should have been from the very beginning :p

(edited by ilr.9675)

New Scaling Broken?

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Posted by: ilr.9675

ilr.9675

Update: Someone or some ones seemed to have gotten Chan all the way to Anchorage in one piece (on our server). Would be great if the people who’ve done it, could report their findings. And any details on what their build or team make up was along with how many Players may also have been in the general vicinity. (EG: what time of day it was… population sample for instance). Thanks!

(edited by ilr.9675)

New Scaling Broken?

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Posted by: Aleth.9630

Aleth.9630

I thought they fixed the Noble well? If you scout in advance and get their aggro you can avoid them getting on the NPC’s

That is, if you see them from culling. Which I don’t.