People are Too lazy for Dynamic events

People are Too lazy for Dynamic events

in Dynamic Events

Posted by: proxy.3297

proxy.3297

I think people are so used to the idea that dynamic events should occur just because they happen to be in the area. Most people are not explorers, they just care about leveling up. But they probably would be fine with poking around and inspecting things if they were very blatantly taught that this is what you have to do in order for some events to occur. They are so used to believing that DE only occurs if there are a lot of people around that they give up if they find that they are alone or they just go and camp well known DE spawn sites. I think this is a big problem but can be fixed by blatantly telling them how to find the more uncommon DEs.

Then there’s the other part of the group that just want to lvl and grind don’t care of quality of gaming or whether or not it is DE or just continuously killing the same monster over and over again.

People are Too lazy for Dynamic events

in Dynamic Events

Posted by: proxy.3297

proxy.3297

With regards to teaching people its the same if you try to teach a dog. You have to link two events together close to 100% of the time so they understand the association and then you can reduce this percentage later on gradually. You need to be consistent in teaching them that talking to npcs(not just ones with marks on them) will allow you to trigger events.

People are Too lazy for Dynamic events

in Dynamic Events

Posted by: roqoco.4053

roqoco.4053

B.F. Skinner got a lot of hate for his “behaviourism” ideas and particularly for comparing people to rats running mazes and pigeons pecking bars to get food. However, anyone observing how a lot of people play MMOs will know that he wasn’t far off the mark.

The game already flags upcoming events by people running up to you, orange markers etc. and not sure what more they can do without it getting ridiculous; and perhaps selfishly I’m not too disappointed that those out of the way places on the maps aren’t infested by farmers.

People are Too lazy for Dynamic events

in Dynamic Events

Posted by: Sargon LL.4731

Sargon LL.4731

One neat event I came across involved kneeling at a statue, causing a spirit to appear, talking to it, and then following instructions to summon a tough enemy. It was really cool to make an event happen by exploring and poking around.

People are Too lazy for Dynamic events

in Dynamic Events

Posted by: lotusedge.6743

lotusedge.6743

If they widened the range that de’s show up on your map you would have less de camping, and more people running around. Although it would probably turn into a zerg that goes from one end of the map to the other from de to de.