Plains of Ashford - Defend the Ash Legion Camp is overtuned

Plains of Ashford - Defend the Ash Legion Camp is overtuned

in Dynamic Events

Posted by: cosmatman.9306

cosmatman.9306

Did this quest just no with only myself defending, got completely overrun with ghosts. Upon arriving at the camp from the previous quest to set 4 charges in a cemetary, 1 of the 2 tents was already gone. When another player joined in, next wave spawned a lot of ghosts. There were i think 6-8 ghosts that spawned, and this was just on one side.

I know its just a minor quest in the starter areas, not sure how much the devs care about this.

Plains of Ashford - Defend the Ash Legion Camp is overtuned

in Dynamic Events

Posted by: joe.7684

joe.7684

Well, that’s a change from the current trend about people complaining about DE’s being too easy/never failing. I did this DE last night on my engineer, and it was actually pretty tough even though we had about 10 players fighting off the ghost waves; we lost one tent and were down to about half health on the other tent before we finally drove the ghosties away.

Plains of Ashford - Defend the Ash Legion Camp is overtuned

in Dynamic Events

Posted by: cosmatman.9306

cosmatman.9306

i did it a day or two ago on another toon as well, we also had 10-15 people but it was no problem.

But when i did it just now it was just me for the first 20-30 seconds, and then 1 other player jumped in. Once the other player showed up, the next wave spawned too many ghosts and they took out the last tent very quickly.