Positive Feedback on Dynamic Events.

Positive Feedback on Dynamic Events.

in Dynamic Events

Posted by: Anlyon.8375

Anlyon.8375

As a leader and instructor I deal with alot of feedback almost daily.
While constructive feedback is great its also important to know what you are doing well so you dont change it, and you cna try and repeat it elsewhere.

I want this thread to contain such positive feedback so that things are changed in the future.

Obviously its fine if you disagree with someones feedback, and you can drop a quick line saying so, but lets get this civil and positive. If you have negative or constuctive feedback, feel free to make a thread, but leave it out of here.

So here is my positive feedback;

  • Great variety of events across a zone/zones. Some are stopping monsters from attacking a village, others are reclaiming a zone, others are collecting things or protecting a villager.
    For example the Temple of Melandru Event is great fun. Its not just killing a boss, you’re turned into a crab/moa/drake and go kill his healers as a monster! Awesome.
  • Great post-event effects. When a bunch of centaurs come and take an outpost, they really come and take it. If they take it, the next event might be to push them out before they siege a nearby town. This actually happens, and is exactly what we were told of. You really delivered.
  • Rewards are well balanced. Exp, karma and gold isnt too much, nor do you feel jibbed. (excluding diminishing returns which this thread doesnt need to discuss)
  • Characters from events are memorable. I like that the same merchant i just pulled out of a drakes belly is now selling a bunch of wierd drake-belly-related stuff. That centaur captain i didnt dispatch before is now actually attacking the town.
  • Events don’t happen too often not not enough. In reality, and in a game things shouldnt be constantly under siege or what have you. Events happen enough across a zone that you can run from one to another to another, but if you stay in the same spot you wont be harassed by events, nor will you never see one.

Feel free to add your own!

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