Remove Jormag

Remove Jormag

in Dynamic Events

Posted by: Ok I Did It.2854

Ok I Did It.2854

Can you please remove Jormag from Frostgorge Sound, until you get around to finally looking at the loot from these world events, as it stands I can go and mine 1 Ori node and have more value in 3 ore than I can from the entire Jormag event,

Twice now ive ran past jormag to see only 8-10 people trying to beat it, once I even joined in, 45 mins it took and all I got was a blue, some greens and an upgrade worth like 1silver, the daily chest must drop a rare, but really the rewards for the world events are just poor beyond a joke, hell just kill 1 champ and you have more loot value than the entire jormag and teq dragons put together.

Enemies that jormag spwans drop no loot
Champs at this event drop no loot
Jormag drops terrible loot

So yes I suggest removing this event until you fix world event loot rewards.

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Posted by: ilr.9675

ilr.9675

Removing loot from the Champs in it was the worst mistake they could have made.
They could have just put a Cap on how many Champs would spawn.
(and then nerf the champ circuit elsewhere in the zone which is just being farmed 10x worse than Jormag spawning 10 champs every 3 hours).

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Posted by: Katran.9186

Katran.9186

Praying for Tequatl-like rework.

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Posted by: Stooperdale.3560

Stooperdale.3560

The loot rewards across the whole game have never been balanced. You could remove half the game for the same reasons you are wanting Jormag removed. Jormag is one of the better designed events and it shouldn’t be removed just because someone isn’t getting enough loot.

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Posted by: Geekfox.4267

Geekfox.4267

Replace recurring spawns of Champion Icebrood Elemental, Champion Icebrood Goliath, and Champion Icebrood Wolf with Lieutenant ones. Problem solved.

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Posted by: Evans.6347

Evans.6347

Praying for Tequatl-like rework.

It’s a simple as adding an abysmally low chance on an ascended weapon in it’s chest, and presto!

Joy to the world, ignorance is bliss

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Posted by: Direksone.3867

Direksone.3867

Praying for Tequatl-like rework.

It’s a simple as adding an abysmally low chance on an ascended weapon in it’s chest, and presto!

Nah. It’s been said that they’re looking at how well Teq will be received and all that and then they’ll start to work on the others. Aside from epic lewt, also changes in the mechanics will and should be made. Currently the fight is WAY too long imo. Though the 2 phases are fun, it takes ages especially with a smaller group.

They need to get the scaling straight(er). They’ve mentioned Teq will be a 80 players minimum event. I’m sceptical about that as it will be impossible to do in early or very late hours, quite a waste.

Blood And Metal is a guild on Gunnars Hold that is all about metal, punk,hard rock etc.. Join us!

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Posted by: Tom Gore.4035

Tom Gore.4035

Praying for Tequatl-like rework.

It’s a simple as adding an abysmally low chance on an ascended weapon in it’s chest, and presto!

Well probably they will add some more function to the dudes on the hills on phase 1. At the moment you can ignore and have them slaughtered while destroying the wall and nuking Jormag. Perhaps we need to protect them so they can shoot Jormag down. There are two batteries to boot.

Phase 2 actually has some tactics to it already, but of course could use more variation. Maybe make the mobs on the ridges more deadly so players will have to clear them out.

Or smth.

One – Piken Square