Royal Tombs Skill Point

Royal Tombs Skill Point

in Dynamic Events

Posted by: Jammypack.3018

Jammypack.3018

So in there there’s a statue of Lyssa, which when contested has that ridiculous perma-stun chaos storm going on.

Fun.

Also, there are a LOT LOT more fun risen in there, particularly the Guardian Bow dudes that immobilize you and the new Super Fun Time nobles that have those really fun and challenging wells with the super incredibly ungodly fun amounts of damage.

Add to that a respawn rate that funly (I made up a word, deal) negates any reason at all to even attempt to fight things since you are having way too much fun already standing there dazed and contemplating how much fun you’re having.

And this is all without Mister Fun Eyeball of Fun even showing up, which I can’t even imagine how fun that would be. It would probably break the fun-o-meter.

Needless to say, after my buddy and I were trying to do that exploration map-completion thing (you know, the one you guys always say you are so hip to) and wiped 7 times in a row, the fun became overwhelming and we had to stop for the night.

I can only say this – Thank you developers for the super fun changes you made in this last patch – the risen, the krait, the annihlation of a perfectly good skill that was in use since release, the guesting-chesting… and kudos to the the courage to adhere to the old addage “if it ain’t broke don’t fix it – unless it’s more fun!”. I wish I could only somehow grant you as much fun you as we had this evening so you would really understand just how much fun it was.

Royal Tombs Skill Point

in Dynamic Events

Posted by: Furikake.4052

Furikake.4052

Yes, the mobs’ AI is boring, and so is the Lyssa effect.

However, I find it fun outsmarting the guy who programmed the pathing for the Risen King.

Observe the dumb pathing of that eyeball, and you can easily solo it standing still with cleave/GTAoE attacks while taking no damage at all during the entire fight, even under the effect of Lyssa.

Royal Tombs Skill Point

in Dynamic Events

Posted by: NightDreaming.8670

NightDreaming.8670

Of course the god statues are a late addition. Why? Because the temples are hard and offer little reward, so there’s not enough people on the map interested in doing them (particularly on these maps where you can’t scratch your bum without 60,000 mobs jumping you). So ANET threw their collective dummies in the corner and put the god statues in – now you have to do the temples if you want to get 100% on the map, or get the skill points (you know, that one you can’t get while getting beaten by the 3-sec effect?). And frankly, it’s just tedious.

The right answer is not the god statues – that’s an approach for people who can’t design anything better – the right answer is to make the temples more interesting.

(edited by NightDreaming.8670)

Royal Tombs Skill Point

in Dynamic Events

Posted by: NightDreaming.8670

NightDreaming.8670

I assume the complete lack of response to this means ANET dont bother to read these messages. Or, like a child, can’t find any sort of valid response. Ah well…