So I spend about 30 minutes soloing the Champion Giant event at Naegling in Diessa Plateu. 30 minutes of furious concentration, dodging all of its attacks so I don’t get splattered. But can you even begin to grasp the unimaginable rewards I would get from soloing the giant? Yes, I received a mighty Carrion Reinforced Scale Coat, a lvl 77 BLUE, and a little over 2 silver in chump change. That didn’t even pay for my fast travel. On top of that the stupid thing doesn’t even count towards my daily veteran slayer. Like what, champion mob not good enough for you? I defeated a huge giant that wrecked the entire town of trained soldiers, by myself, and all I get is a insulting 2s and a blue.
Why do rewards from dynamic events SUCK so bad? Do you not want us to do any dynamic events at all after we hit lvl 80? There is zero reason to want to spend time doing dynamic events that give no reward worth earning, when we could go do dungeons and still get no loot, but at least get paid doing it.
Am I the only one that goes and kills the claw of jormag and only gets a few blues and a green? Is this just me being my usual unlucky self, or does anyone else feel that the world events are needlessly punishing and unrewarding in the extreme?
Such as:
the Temple of Grenth event in the Cursed Shore where you get tossed in the air and drop to your death. If you join in and are not forewarned of this aggravating mechanic you probably don’t realize that 50% falling reduction trait you may or may not have specc’d is pretty important here. The walk back is pretty lengthy too.
the Temple of Balthazar with its chain crowd control and auto-down ability. I spent the entire timer of that event either running around CC’d or downed. That event lasts what, 20 minutes? That’s a lot of time spent CC’d and not a lot of time having fun killing the event boss.
The Shatterer event in Blazeridge Steppes that never seems to have any rares in its chest. Ever.
Many, MANY events in Orr are much more challenging than any of their rewards merit. Killing a champion mob in Orr is no easy task, and the fact that you usually only get a couple silvers at best from it is simply ludicrous. That might not even pay for your repair bill on your armor, and your fast travel fee back to the nearest waypoint. Which of course, being in Orr, is probably contested. Meaning that you have to walk double or perhaps even triple the distance to get back to the event.
Now I like a challenge in my video games as much as anyone else. But I like to feel that when I best a difficult foe that it was worth doing, and all of these events, and more, feel totally worthless because they have no reward worth doing them for.
Why can’t we at least get a full gold piece and a rare every time we kill a claw of jormag. It’s not like the event is constantly up. It has a fairly significant waiting period between each repeat.
Why couldn’t the champion giant give me a good 50-75 silver for killing it?
Seriously, in which corner of Tyria is my loot hiding in?