Suggestion for DE difficulty
I agree. Trivializing events to the point of boredom because you have more than 5 people doing it is the biggest problem with the game right now. I don’t see how they couldn’t have seen this coming.
your problem seems to be an underlying problem of the bigger one: DE’s are simply poorly designed at this point (relative to deviating from other MMO quests).
They need to grow into something more complex. I personally believe that a single ‘dynamic’ DE chain should encompass the entire zone and be active at all times (in different areas of the zone)….Thats the way I would have done it, and how I imagined Orr to be.
One DE should dynamically effect the success of another…thus forcing players into different areas and shrinking the overall amount of players in a particular event.