Supporting roles for Dragons, recieve no love
You have to directly attack Shatterer to get contribution. Minions doesn’t count.
Was the cannon kicking you off each time you fired? I don’t think you get credit for damage siege does after you’re off it.
You have to directly attack Shatterer to get contribution. Minions doesn’t count.
Ah but that’s the point of my OP. They’ve made the Bosses harder, thus the need of people cleaning up the minions.
If you can’t get credit for the minions or the Enviromental weapons, why have them.
Just give the Boss more AOE damage. and have people attack the boss directly.
Minions add a layer of complexity to the attack.. If people do not defend against the minions they will die. Before you could kill the minions as part of an AOE attack on the boss or toss a ground based attack at the minions while still attacking the boss and all was good. Now you really can’t do that.
So… People on the turrets attacking Teq may not get reward at all?
Of course, they can shoot once and then engage Teq but then, whats the point to add turrets at all?
-ArenaNet
I’ve received credit via turrets in the past, but this was before they started booting me off every time I fired a shot. Previously you could operate them from further away, so when the model moved backward on firing, it didn’t punt you.
So… People on the turrets attacking Teq may not get reward at all?
I never said anything about Tequatl and its minions.
There is no need for dedicated add removal against the Shatterer. He is not targetable when he summons new adds, so everyone changes target, clears them in a few seconds, then waits to attack him again. Tequatl is a different story, but there is no excuse for not getting a few hits on the Shatterer.