Temple of Balthazar is Bugged server-wide

Temple of Balthazar is Bugged server-wide

in Dynamic Events

Posted by: Poppyspy.5917

Poppyspy.5917

Oh yeah? How so, the event seems fine on Ehmry Bay. Except no one will do it. If you spent time to come to the forums, you might as well explain why you think the event is bugged.

Temple of Balthazar is Bugged server-wide

in Dynamic Events

Posted by: Baltham.8796

Baltham.8796

well, its been working fine on JQ, just no one doing it, so the event keeps failing at the “escort the pact” part. i’ve made 3 diff attempts since the patch, just always fails b/c only 4 ppl there trying to do the event.

Temple of Balthazar is Bugged server-wide

in Dynamic Events

Posted by: niico.1307

niico.1307

On elonafelds it’s buged also. the pack won’t move past the first checkpoint, no moral drop no mob spawn.

Temple of Balthazar is Bugged server-wide

in Dynamic Events

Posted by: Dreamweaver.3910

Dreamweaver.3910

Unfortunately, same issue on “Vizunah-Square” (and on “Riverside” afaik.).
The Pact stops moving for hours on the same spot just before the temple.

This problem is really frustrating.

Temple of Balthazar is Bugged server-wide

in Dynamic Events

Posted by: TinyHowie.3946

TinyHowie.3946

I think bugged or not, this DE needs tweaking. The Vigils at the last part are far too squishy, there’s not shield sign on their heads so they easily get killed by straying bullets without knowing. Could use some beef up of their health or toughness.

It is better to have fewer of them but tougher health, than having lots of them but every one of them gets one shot by mobs. I had 4 attempts of fails even with around 10 people, half of the Vigil died easily on first wave of zerg. Had to throw out ring of fire and reflection shield just to get to the door step of Balthazar, then we missed one small group of 3 with our ae and they slipped through to killed the last Vigil.

The design of this event is rather impracticle.