Temple of Lysaa

Temple of Lysaa

in Dynamic Events

Posted by: pcwizard.6357

pcwizard.6357

Ok. So if we control Temple of Lysaa, we are suppsoed to be able to go there and talk with the Karma merchant to buy the armor set there? Right? Well you could if you bring a f’ing raid with you to kill the 50 Risen mobs that still hang around the kitten temple, that respawn in 30 seconds or so. WTF is up with that. What the hell is the point of getting a zerg to take it over only to later on t require another kitten zerg just to go back and buy stuff from the Karma merchant. I love this game an all, but all this minor stupid kitten is annoying enough to pay a monthly fee to not have to deal with it. This game is supposed to be fun and laid back game, but all the stupid bugs with dynamic NPCs getting stuck and putting an army around a merchant that the Pact controls is plain rediculous.

Temple of Lysaa

in Dynamic Events

Posted by: Cybil Song.2359

Cybil Song.2359

Same thing at Temple of Grenth. You would think that winning it would allow you to keep it at least for an hour or so.
This is bad game design as I see it and creates a huge grind for all the players.
There must be a team of totally incompetent programmers on these events, with absolutely no sensitivity for the players of GW2.
It is not fun, your game, Arenanet, it is frustrating.

Temple of Lysaa

in Dynamic Events

Posted by: morrolan.9608

morrolan.9608

The whole temple event design needs to be changed. How can the situation with Balthazar not be seen as ridiculous?

Why not have increased NPC support for temple events where there aren’t many players.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro