Tequatl event ruined

Tequatl event ruined

in Dynamic Events

Posted by: Dromar.1027

Dromar.1027

Tequatl was supposed to bring enjoyment for people who craved difficulty but the whole encounter is ruined by two things, poor scaling and consumables.

Why was Tequatl made specifically for large zergs? Because of how poorly the boss scales low population servers have zero chance to bring him down and the event is now abandoned. It needs to be scaled properly for at least 20 people.

Consumables are another big problem that makes it so large zergs will always bring him down during burn phases, most notably the Fire Elemental. Consumables trivialize other content which anet fixed so why is this a non issue with Tequatl.

Discuss.

Tequatl event ruined

in Dynamic Events

Posted by: cmud.5689

cmud.5689

I will start.

This is the 3rd topic on behalf of teq on this page alone. If you scroll onto page number 2 of this sub-forum you will find exactly 5 topics on teq. On page number three, there are 4 threads. etc.

Conclussion:
responding to your discussion attempt is futile because you obviously pay 0 attention on what is being written on these forums and anyone who keeps popping up these threads with the same topics being talked about all the time should seriously consider to stop piling them up.

banished from time and space

Tequatl event ruined

in Dynamic Events

Posted by: Dromar.1027

Dromar.1027

I will start.

This is the 3rd topic on behalf of teq on this page alone. If you scroll onto page number 2 of this sub-forum you will find exactly 5 topics on teq. On page number three, there are 4 threads. etc.

Conclussion:
responding to your discussion attempt is futile because you obviously pay 0 attention on what is being written on these forums and anyone who keeps popping up these threads with the same topics being talked about all the time should seriously consider to stop piling them up.

Then ignore this forum if it bothers you so much.

Tequatl event ruined

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Posted by: DarcShriek.5829

DarcShriek.5829

I will start.

This is the 3rd topic on behalf of teq on this page alone. If you scroll onto page number 2 of this sub-forum you will find exactly 5 topics on teq. On page number three, there are 4 threads. etc.

Conclussion:
responding to your discussion attempt is futile because you obviously pay 0 attention on what is being written on these forums and anyone who keeps popping up these threads with the same topics being talked about all the time should seriously consider to stop piling them up.

Then ignore this forum if it bothers you so much.

Well, that would follow the example that you have set with the other Teq threads now wouldn’kitten

Tequatl event ruined

in Dynamic Events

Posted by: jsduke.6537

jsduke.6537

Tequatl event ruined

in Dynamic Events

Posted by: TPMN.1483

TPMN.1483

Please let individuals have the chance to discuss how they feel about the event without shutting them down. Many thanks.
—————

On the use of consumables: I do agree with the OP that this does trivialise the content for large zergs. It is possible with a stun phase to burn these consumables by everyone in the DPS Zerg to instantly force a battery phase after phase I without the timer going down. This would immediately have the effect of forcing this hard content to be even harder. It just becomes a who has the most amount of gold to spent to ensure that the dragon gets killed if the battery phase is popped, defended correctly at each phase and how quickly these consumables are used.

No real skill involved there at all – Let’s see them removed !

In return I would like to see players fight this properly and fix the scaling.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

(edited by TPMN.1483)

Tequatl event ruined

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Posted by: Nutjob.9021

Nutjob.9021

I’ve done the Tequatl event exactly once and I was only able to do it that time by guesting on another server. It’s too much of a pain to do and takes way too much time when I could be doing other, much more enjoyable and rewarding activities. If there were some colossal reward for doing it, it might be worth the effort. If I were guaranteed 20 gold on success, it would be worth wasting 2 hours a pop and failing 4 times out of 5.

I don’t even try to get the various achievements connected to Teq because it’s just too much of a pain.

What is the point of wasting half an evening of GW2 play on the small chance that I will actually succeed and get a fraction of the loot I could have gotten in the same period of time doing other things?

I know the idea was that large numbers of people would end up working like some giant well-oiled machine and that we would all have a tremendous sense of satisfaction when it was over. It just doesn’t work that way. Half the people that show up pay no attention to instruction and refuse to use a program like Team Speak. They are just there to get a few achievements at the expense of the group as a whole. Many of them are under-leveled. Regardless of how poorly they play, they make the event scale up in difficulty by their very presence as if they were good players.

As it is, I’m not even sure that anyone has attempted Teq on my server in the last several months. I only go to that zone when guild bounties take me there or sometimes for a daily achievement.