The irony of the Sea of Sorrows events

The irony of the Sea of Sorrows events

in Dynamic Events

Posted by: Avatara.1042

Avatara.1042

The irony is that the majority of the Sea of Sorrows server will miss most of timed, Sea of Sorrows events, due to being Oceanic players. Cheers Anet.

The irony of the Sea of Sorrows events

in Dynamic Events

Posted by: Kerithlan.1659

Kerithlan.1659

That isn’t ironic in the slightest. That’s unfortunate circumstance.

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

The irony of the Sea of Sorrows events

in Dynamic Events

Posted by: Wolfheart.1938

Wolfheart.1938

Arenanet times their events to their highest user concurrency hours. Since one-time events can’t suit everyone’s timezones, they decided to pick a time that would suit the major number of players possible. Wrap your head around this fact.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

The irony of the Sea of Sorrows events

in Dynamic Events

Posted by: Oreoz.2573

Oreoz.2573

If halloween was any indication, one time events that kick off activities in-game aren’t so important that missing them is detrimental to the enjoyment of the game.

Plus theyve already said this time that the finale will run over a period of multiple hours so there shouldnt be any complaining…..but there will be. -____-