Travel cost go up with your level, cool but so should rewards!

Travel cost go up with your level, cool but so should rewards!

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Posted by: Cancer.9065

Cancer.9065

I’m talking about lower areas rewards.

I’m not asking for easy farming spots to get rich quick beating “easier” events (though we get scaled down anyway so its not that easy) still all I’m saying is that the gold from the event should at least let us recoup the travel expense.

As per your own words, you want higuer levels to come down and populate lower areas to play with friends, etc. then make it so that if we do, we don’t lose money.

Cancer is also a Zodiac sign.

Travel cost go up with your level, cool but so should rewards!

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Posted by: Adine.2184

Adine.2184

if they scaled rewards to your level you’d have a bunch of level 80s running around queensdale killing easy stuff for XP and Money

Travel cost go up with your level, cool but so should rewards!

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Posted by: Cawesome.1580

Cawesome.1580

The scaling could be worked on, if I’m being scaled down to the lower level areas for their convenience shouldn’t my reward match my level? Again the scaling in this game needs work, for instance gear stats at level 80 are absurd for a level 10 zone.

Travel cost go up with your level, cool but so should rewards!

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Posted by: aedra.8361

aedra.8361

Look at almost every other MMO out there. Massive inflation and overall trainwreck economies. WoW being a fine example. Scaled waypoint costs ensures having just 1 gold is actually pretty awesome and valuable and buying basic stuff doesn’t cost your newborn baby and left arm.

(edited by aedra.8361)

Travel cost go up with your level, cool but so should rewards!

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Posted by: Solitaire.3680

Solitaire.3680

if they scaled rewards to your level you’d have a bunch of level 80s running around queensdale killing easy stuff for XP and Money

I don’t think so, unless they made a lvl 3 quest equal to a lvl 80 one which they shouldn’t.. but it should be better then 1/10th especially because when you scale down there’s still risk of death ( and level 80 repair bills) and the way point costs to get around the zone doesn’t scale so even though you are scaled to level 3 you’re still paying as a lvl 80.

How else would you propose they make it worthwhile to populate the vast amount of area’s when the population is at level 80? Alt’s aren’t going to do it.. it has to be the level 80’s wanting to go back and feel its worthwhile.

Travel cost go up with your level, cool but so should rewards!

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Posted by: Valkaneer.7834

Valkaneer.7834

Look at almost every other MMO out there. Massive inflation and overall trainwreck economies. WoW being a fine example. Scaled waypoint costs ensures having just 1 gold is actually pretty awesome and valuable and buying basic stuff doesn’t cost your newborn baby and left arm.

I disagree with this. Things will always cost at a level more of a % on the TP. Just because we had more money would not mean a lvl 50 weapon would cost all your gold. You can make them for a certain amount yourself. If you haven’t noticed things already cost your newborn baby and left arm. Ever try having to buy Rares for your crafting???