What's with these vet spiders?

What's with these vet spiders?

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Posted by: Ghostwolf.9863

Ghostwolf.9863

I haven’t been running events in cursed shore for about a month now.
And as I need to buy the exotic soldier back, I decided to go there and try
take the temple of Grenth, I got about 15+ people there.

It went smoothly and normally, a couple of people were one shotted etc.
but we managed to finish off the priest.

The cleansing event starts, we kill some mobs..
1 minute later 2 champion spiders spawn, and like 120158120580 veteran spiders.
The whole group along with the npcs got kitten d ofc.

It’s like the game told us: You did a good job, now screw you, gtfo and never come back here! – So that’s what I’ll do until I see some change in this…

It’s like the game was throwing rocks at us, and since we survived,
instead of picking bigger rocks or hand grenades it went all the way to a nuclear bomb
to exterminate us and prevent us from taking the temple.

The temples were fine a month back, they were hard to take,
but if people really wanted to take them they would be able to
sooner or later every day.

After this I also checked and guested on other more crowded and
successful PvE servers than Seafarer’s Rest, and none of them had been
able to take Grenth either.. And this was during the evening on a Saturday,
when most people is supposed to be online.

Cursed Shore broken, yay…

Thief, Engineer, Mesmer – Seafarer’s Rest (EU)

What's with these vet spiders?

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Posted by: colesy.8490

colesy.8490

You know what the best bit is? Veteran spider hatchlings don’t even drop loot. So those 20 hatchlings you had to slowly kill thanks to scaled up HP drop you absolutely zero loot.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

What's with these vet spiders?

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Posted by: Raine.1394

Raine.1394

The vet spewing champs (yes, sans loot), 30k hits from somewhere in the particle blur, and the continuous major CC in Orr since 4/30, I believe, are the effects of on-the-job training for developers at Anet. No one familiar with gaming as a gamer (let alone game designer) would design encounters like this. Humans aren’t designed for epic, continuous failure and they certainly don’t play games to experience near assured defeat. And yet, that’s what we have here.

CS is broken. There’s really no explanation for it—it simply is broken. One really can’t explain, rationally, what’s up with this; I certainly don’t understand it.

(edited by Raine.1394)

What's with these vet spiders?

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Posted by: Vol.5241

Vol.5241

You know what the best bit is? Veteran spider hatchlings don’t even drop loot. So those 20 hatchlings you had to slowly kill thanks to scaled up HP drop you absolutely zero loot.

Heck, they don’t even give XP!

This problem started when they expanded the upscaled events a little more than a month ago.

I think it was intentional that they didn’t want them to drop loot. This affects all spiders in all zones, and spiders were the big reason why shelter’s gate was a great farm. Spiders, just like wraiths are the only reliable lvl 80 mobs that drop t6 dust.

Is it a coincidence that they nerfed both wraiths and spiders? Nope

GW2 is a game that does not reward effort. It used to, but not anymore.

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

What's with these vet spiders?

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Posted by: IndigoSundown.5419

IndigoSundown.5419

I was able to get to the Grenth vendor on Sea of Sorrows (NA) this past week. In fact, they had 4 of 5 cleared at the same time (not Balth). On FC, no one even bothers to do the Grenth pre-events anymore. Every time I’ve been to CS lately, Jonez has been laying dead at the first spawn point for the escort to the Torch.

What's with these vet spiders?

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Posted by: Black Regent.5897

Black Regent.5897

All of Cursed Shore is a ridiculous mess now. Penitent’s, Shelter’s and Jorfast’s are almost never up anymore (I’ve managed to be there for them 2x, 1x and 1x respectively since about a week ago) and Plinx is never up. Nobody is ever willing to take down the Champ Abomination because he can two-shot most classes, can’t be CC’ed and moves around so much and so quickly that you can hardly even keep him targeted. Not to mention he has a nasty habit of getting one particular character locked at the top of his aggro table who he will instantly go after no matter what the second that character is in range and won’t leave alone until they’re dead (at which point the process repeats infinitely as soon as that character tries to rejoin the fight).

I don’t mind the champ spider at Melandru, but the Jonez Cleansing even is full on idiotic. You can do ALL the Grenth events but that one with three people. I know, my guild did. I managed the shades and two others took down the priest.

But the instant the champ spider spawns in cleansing you just get pull-locked by those kitten vets and everyone winds up completely CC’ed until they’re dead.

And if you have a properly sized group? Enjoy watching Jonez getting wiped in under 4 seconds because of the scaling if you can even take the stupid priest down thanks to the huge influx of shades.

Meanwhile…. on Southsun where you can get a permanent enormous MF boost and reasonable events actually trigger at reasonable intervals…

What's with these vet spiders?

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Posted by: Aeros.2046

Aeros.2046

it also does not help when the enemies drop on Jonez are invisible. There is no warning, so to win you literally have to have 20 people continually cycling heals and AOE around him.

I know they are not “invisible” per se, but thanks to glorious culling they might as well be. Half the time I am just running around waving my staff and daggers, praying I will hit something.

[KRTA]
Maguuma

What's with these vet spiders?

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Posted by: Ludovicus.7980

Ludovicus.7980

A red comment on this would be greatly appreciated.

The glory of my ancestors shall be restored.

What's with these vet spiders?

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Posted by: Aeros.2046

Aeros.2046

I made a suggestion earlier in the suggestion forums that at the very least, Veteran, Champion and Legendary enemies should never be culled due to their high risk dynamic to any mission and the players own life.

It was largely ignored.

Throwing it out there again. Don’t cull them for christs sake.

[KRTA]
Maguuma