When they say *Group Event* they mean GROUP Event!
The fire elemental kinda stomps groups regardless, he’s pretty ridiculous for the zone he’s located in. Of course, there’s also no penalty for not killing him so if people don’t feel like it, they don’t fight him.
Yeah, ANet has really screwed up on their encounter design.
Either bosses are snooze-fests you could beat while auto-shot afk or they have some weird abilities or ability combos that practically 1-hit everyone around them.
So far I’ve seen very few challenging, engaging yet fair fights.
this is more like a server event
AAAAAAH, they should rename that event Map Event then.
A difficulty level higher then Group Event !
On to something here, every map has to have at least one Map DE Event than.
And when new players ask what is differnce between Group Event and Map Event they will learn a Map Event is insane rediculous difficult.
(edited by dagrdagaz.4913)
The problem isn’t the Fire Elemental itself, it’s more or less the Embers it summons. They’re the ones that spam that overpowered aoe attack.
That one is great!
Last time I was there, I died just once. I was there when the elemental spawned and I went down when it had a tad under 10% HP left. I got unconcentrated. So, I’d say it’s doable, it’s even survivable. But it’s not easy. That’s what bosses should be like!
died plenty of times, but it felt like a real boss fight! got great rewards too.
it’s a nice event imho.
That one is great!
Last time I was there, I died just once. I was there when the elemental spawned and I went down when it had a tad under 10% HP left. I got unconcentrated. So, I’d say it’s doable, it’s even survivable. But it’s not easy. That’s what bosses should be like!
In a 60+ zone, I’d probably agree with you about it being a great boss for a zone boss. However the mechanics are horrible for a 1-15 zone, which is the key complaint about it. It’s the only zone boss in a starter zone where a significant portion of the players all feel the need to avoid the fight like a plague. The mechanics are unbalanced for someone just learning the game, you’re penalized for having a small group of people present (since they’ll increase the Ember spawns), and you basically HAVE to leave everyone dead (or you’ll also get killed).
There are mega threads in this forum about the Metrica Provinence boss fight. Regardless of even the Dev who designed the fight apologizing on the forums during Beta Weekend 3 about this fight, it hasn’t changed and it doesn’t look like things will be any different within the near future.