World changing dynamic events ideas etc

World changing dynamic events ideas etc

in Dynamic Events

Posted by: drguild.2045

drguild.2045

We all know about Mike O’Brien’s interviews about world changing stuff and how our actions change the world regularly etc.

our first goal with Guild Wars 2 was to make a truly dynamic world where the actions of players change the world around them.

Yet while I see small outposts in zones nearly always contested etc because no-one does the dynamic events and change based on zergs we don’t actually see any world wide changes as a result.

Also most dynamic events are on rotation and not statically changed by players on a server or battles etc.

In Guildwars 1 we had originally the hall pvp where if you win you would active the ToA statues so you could go to UW/Fissure and all the temples around the world, which you could use while out doing things for buffs etc, in the end due to lack of interest in guildwars and a dwindling population for things and how unfair that was in EU apparently that was revamped to meet a certain number achievements per hour. In comparison that makes what we have here like a toy or something.

I was thinking what if we had stuff like that in this game not necessary based on pvp but one’s servers own pve actions to affect pve as a whole.

Where the temples in ore if you had control would activate stuff in all zones or managed to do something in pve something else in all the zones and towns would become be active or taken away if you lost.

Like if you win a scarlet invasion when its on its rare event after this event it would grant the server favour or something for a day or something.

Each server would not be connected and its own system so stuff on one server wouldn’t affect others etc.

Its stuff like that I want to see in Guildwars 2 and what makes a world changing by players action game.

Random stuff not too frequent events that can give or take away server wide benefits and things based on events of players not just per zone or mini area.

Like if people in pve got together and did something may be a small buff in pvp etc or something or unlock a special area in LA etc that sells special buff potions or something that the rest of the server can access if certain world wide conditions are met.

Even things like getting your server to activate say 5 temples scattered all round the world within a certain time grants a world wide benefit.

(edited by drguild.2045)