Changing Weather from story

Changing Weather from story

in Flame and Frost

Posted by: NinjaEd.3946

NinjaEd.3946

One issue I have with this changing weather due to the living story is, it doesnt spread very far. In fact you kinda just walk into it not seeing any difference from a distance (even with max graphic settings) and then appear in this small area of heavy snow (for wayfarer). Then couple seconds of running and you’re back out. This weather is cool, makes the story feel more alive even if no event is around however this weather should extend much further. Also I think increasing the rate of elementals (either rock for diessa or ice for wayfarer) spawning even with no event around should occur. Make these storms actually impact the area around with aggressive elementals. Maybe an occasional veteran or champion to start an event along with the pre-existing one that calls for you to plug the vents.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

Changing Weather from story

in Flame and Frost

Posted by: Electro.4173

Electro.4173

I wouldn’t be suprised if more drastic / widespread weather changes are part of the escalation of the whole situation, maybe happening in the March or April updates.

Right now, the weather is limited to certain places because its (I assume) being caused by the fissures and they only have a limited range of effectiveness. But who knows, maybe as the Molten Alliance gets stronger they’ll be able to alter larger areas or even the whole zone.

I definatelty agree that its silly you can’t see the weather from a distance, though. If you’re out of the “danger zone” of one of the vent events, you should see a big ball of sand / snow ahead of you, but as it is now you see nothing at all except the little tornados moving around. Its rather jarring and inconsistent, though possibly a limit of the game engine.