Dungeon AOEs not indicated?

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: LameFox.6349

LameFox.6349

Okay so after restarting and getting into the boss fight, about half way through I start taking huge damage from some kind of AOE with NO indication, and NO visible effect at all. I can see the fire fields, and the shockwaves, but this just comes out of nowhere and I can’t do anything to counter it, nor outheal it.

Is there some kind of hard limit on the game rendering AOE effects? I have the highest possible settings…

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: LameFox.6349

LameFox.6349

Okay, so besides non-rendered AOE of whatever kind, I see that if everyone dies you have to respawn very fast because it will force-reset in a few seconds, and anyone not spawned will appear dead in the ‘arena’ thing with the bosses revived (if applicable) and at full health. So then you have to revive them…

I can’t tell if that’s broken or just a needlessly annoying design ‘feature’…

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: Tyops.5894

Tyops.5894

Okay so after restarting and getting into the boss fight, about half way through I start taking huge damage from some kind of AOE with NO indication, and NO visible effect at all. I can see the fire fields, and the shockwaves, but this just comes out of nowhere and I can’t do anything to counter it, nor outheal it.

Is there some kind of hard limit on the game rendering AOE effects? I have the highest possible settings…

I can confirm this, it happened to me and several of my party members. It was extremely obvious at one point, i was standing at the opposite side of the platform from both of them, well out of range of the waves, and i just dropped dead from 2/3 health.

NSP Why bother?….

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: LameFox.6349

LameFox.6349

After doing it some more I think:

-some fire fields are invisible
-a lot of shockwaves are horribly out of sync with their animation (frankly not uncommon with attacks like that IME)

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: Tyops.5894

Tyops.5894

I think that what was happening last night was a bad case of instanced server lag.

Where for some reason lag would cause attacks not to spawn initially and they would trigger at later points within a queue / window. I dont know how the stuff works.

NSP Why bother?….

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: LameFox.6349

LameFox.6349

I just noticed in a particular playthrough I’m in the berserker will often fire off one wave visually, while I am then struck by a set of multiple invisible waves.

VERY annoying.

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: Kajiri.8215

Kajiri.8215

Every 25% of the boss’s health, the other boss gets 50 stacks of a damage buff. Hit him to remove a stack. If this is on the dredge firestorm, he will do a ton of damage to players near him, but it is hard (impossible?) to see. Just know its coming and swap to hit him to remove his stacks.

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: LameFox.6349

LameFox.6349

Every 25% of the boss’s health, the other boss gets 50 stacks of a damage buff. Hit him to remove a stack. If this is on the dredge firestorm, he will do a ton of damage to players near him, but it is hard (impossible?) to see. Just know its coming and swap to hit him to remove his stacks.

We’re usually killing him first anyway, plus using a lot of AOE that inevitably hits the melee guy as he runs up to people attacking the other one, gets in the way, etc.

Dungeon AOEs not indicated?

in Flame and Frost

Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Every 25% of the boss’s health, the other boss gets 50 stacks of a damage buff. Hit him to remove a stack. If this is on the dredge firestorm, he will do a ton of damage to players near him, but it is hard (impossible?) to see. Just know its coming and swap to hit him to remove his stacks.

Actually if you ignore him entirely and don’t do any dmg to him the buff goes away faster then you could remove it. The best strategy is to not hit him with any attacks at all until you down the berserker.