F&F: World Changes. Any?

F&F: World Changes. Any?

in Flame and Frost

Posted by: Siphaed.9235

Siphaed.9235

Q:

Will there be an long-term world changes to this Flame and Frost living story? I’m not talking about 3-months like how long it took for the Lionguard to rebuild the Lion’s Arch fountain in the town square either. I’m talking about something years down the line I could go to a spot in Tyria that has a specific landmark change because of this even.

Who here has gone to Southsun Cove lately? Okay, for those who have, did you go past a bunch of boulders past the wading pool near the middle of the island? That’s from a landslide I helped cause. There are steam vents pitted throughout that area that I helped clear of peaky Karka nests. But, the best key feature is at the bottom of the inside of the giant Karka nest. There within lies the encrusted body of the legendary Ancient Karka nestled right next to the pool of lava that I had helped bust open to steam the giant lobster.

Back in Lion’s Arch, across from the bay, you’ll see the wreckage of the old lighthouse on the island extension it once was standing tall upon. Up on the hill just north of it is the newly constructed on to guide more boots into the now safe harbor. That old lighthouse was up and running until it was destroyed by the Ancient Karka mentioned above.

So, you understand why I ask about these world changes. It’s because they set memorable stages within the game’s world that one can go back to and say “see that, I was there when XXXX did XXXX and now we have XXXX to remember it so.”

Right now the only thing happening in Tyria are temporary signs telling the refugees to flood cities (filled with people that snub their noses down to them, no less). The refugee camps are clearly temporary and after the Molten Alliance is defeated all the people will go back to wince they came.

F&F: World Changes. Any?

in Flame and Frost

Posted by: MoonSheep.4352

MoonSheep.4352

well they managed to have a few unexplained towns pop into existance

F&F: World Changes. Any?

in Flame and Frost

Posted by: marnick.4305

marnick.4305

I expect the steam vents to stay for a while. The events won’t disappear just yet and there’s two new towns. The content should stay because now the Wayfarer Foothills and Diessa Plateau are more “alive” than ever. I expect this to stay at least until the zones are revisited in a future living story.

Next up is Grove/Rata Sum I think, to brighten up those starting zones. Queensdale is OK :p

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

F&F: World Changes. Any?

in Flame and Frost

Posted by: Lutinz.6915

Lutinz.6915

Actually the May content apparently will follow what happens to the Refugees we helped in feb so we will probably be heading out to Southsun again.

F&F: World Changes. Any?

in Flame and Frost

Posted by: Blade Kuroda.1795

Blade Kuroda.1795

They have indeed, begun construction of the refugee settlement in Southsun. I was there to go harvest some passion fruit and noticed a number of workers building things around Kiel’s Outpost Waypoint. Subdirector Noll seems to be overlooking it.