Living Story Flaw on Environmental Update

Living Story Flaw on Environmental Update

in Flame and Frost

Posted by: Shadowlancer.7102

Shadowlancer.7102

So while this continues on with each weapon facilities being discovered, I noticed that the Map or even the environments around each area, are not being updated permanently to reflect their effect on the world.

In the 1st weapons facility you had the final room with a large stone in the middle that in the end, ended up exploding the entire area.

Due to the depth of how far and wide the hole was, how deep it went, with how large the room was, by exploding that area, shouldn’t a humungous hole be shown on the map between Wayfarer Foothills and Diessa Plateau in the mountains?

Something of that magnitude would cause some sort of cave it or mountain collapse.

I am rather disappointed at this finding.

Edit: When I mean “Map”, I am talking about the World Map, not the actual environment.

(edited by Shadowlancer.7102)

Living Story Flaw on Environmental Update

in Flame and Frost

Posted by: wookiee.4631

wookiee.4631

A hole in the mountains between Diessa and Wayfarers? That would be really neat to see! It’d certainly be an (aesthetic) reminder of Retribution.

Guild: Northern Wolf Clan [WOLF]