Minior boss and trap room problem

Minior boss and trap room problem

in Flame and Frost

Posted by: Andele.1306

Andele.1306

Not trying to complain since the dungeon is nice, but i noticed that some of the shockwaves dont synch with the actuall hit+ministun or even just kitten you mid jump despite clearly being above the animation (thank god that they only hit like a morning cereal thrown in your face by that annoying friend/brother/sister).

When life gives you lemon, ask if its from a anime or manga.

Minior boss and trap room problem

in Flame and Frost

Posted by: xvalkyrie.6742

xvalkyrie.6742

I used my dodge roll for that reason during the trap room boss, or just circled the core when the tornados popped up. The end boss was fine though, I was able to jump over everything consistently.

Valkyrie – [RMPG] Blackgate
Altaholic, can never have just one!

Minior boss and trap room problem

in Flame and Frost

Posted by: Andele.1306

Andele.1306

I used my dodge roll for that reason during the trap room boss, or just circled the core when the tornados popped up. The end boss was fine though, I was able to jump over everything consistently.

Im fine too (and ofc dodge the empowered fire instakill shockwave, well at least i think its instakill since it killed everyone who i ever saw getting hit by it, have to test it with my 30k necro later on), just that some of the annoying small shockwave animations tend to interrupt my healing by hitting despite me jumping over the sodding things and sometimes even after the animation runs out (its actual ranges being around 300 more than where the animation ends), i got used to it, but still graphics being desynch seems to be the problem why 40% of every pug i enter to farm the flaming french rats seems to randomly die forcing a 3 man on the wonder twins that liked watching DBZ a bit too much on their kom-pew-ter.

When life gives you lemon, ask if its from a anime or manga.

Minior boss and trap room problem

in Flame and Frost

Posted by: Joseph Skyrim.2470

Joseph Skyrim.2470

I have extreme issues with them shockwaves (both miniboss and main boss) as they are pretty much undodgable/jumpable for me, unless I jump just before they appear or when they start to. Not really willing to test it again since it’s already frustrated me enough.

Minior boss and trap room problem

in Flame and Frost

Posted by: Zaxares.5419

Zaxares.5419

Ping no doubt plays an issue. I’m in Australia, playing on Tarnished Coast, and I always get hit by the shockwaves despite clearly jumping over them. I ended up just having to keep my distance and focus on ressing downed players because I couldn’t properly gauge when to time my jump. Firestorm though? Not an issue.

Minior boss and trap room problem

in Flame and Frost

Posted by: Joseph Skyrim.2470

Joseph Skyrim.2470

Ping no doubt plays an issue. I’m in Australia, playing on Tarnished Coast, and I always get hit by the shockwaves despite clearly jumping over them. I ended up just having to keep my distance and focus on ressing downed players because I couldn’t properly gauge when to time my jump. Firestorm though? Not an issue.

Yeah, also from Aus here and also thought I was clearly jumping over the shockwaves (obviously not). Would have been more acceptable if I could eat the damage somewhat like the miniboss ones but the boss cat that does 4 in a row? Dead dead dead :P

Don’t really have a problem with the fire circles since I can dodge my way out of those when they start to appear.

(edited by Joseph Skyrim.2470)