Why does it have to end in a 5 man dungeon?

Why does it have to end in a 5 man dungeon?

in Flame and Frost

Posted by: Myst Dawnbringer.9138

Myst Dawnbringer.9138

I just don’t understand why you keep using this old trick and even more why I am once again fooled into thinking you might just try to be creative and do something new?

Living story, spontaneous world, personal story, wait we can’t think of any way to manage the players we might as well do a 5 man dungeon. Creative, not in the least. Boring ad nauseam.

The big one time fight on Southsun Cove with the Krait was amazing and I hoped the ending of the living story would reflect the creativity that was shown there. The big dragon battles are just as amazing and people love doing them as you found out when you put in guesting.

I came to this game to get away from 5 man dungeons. If I liked them I would have stayed on WoW and saved myself a whole lot of money. Because I’ve spent a heck of a lot more on this game than my monthly fee on WoW. I buy a lot of gems and feel that I am supporting a game that pays no attention to me.

Everything up to the end of the Living story has had the option to do it alone. Certainly, giving me the impression that it would continue. Why change it now? I don’t mind doing things with other people, I just don’t like small rigid groups of inflexible players. And just to rub salt in the wound you add stuff to the game that can only be gotten in this new Dungeon.

I want you to go back to the spontaneous. I want players who show up to play in a place that changes. I don’t care if you send us to an instance but I want it to work similar to The Madd King Realm where it didn’t matter weather you were in the main area or the overflow. I don’t want to stand around a door waiting to be asked into a group. If your going to insist on this you might as well put in a random group generator like WoW. At least with that you go, you play, you leave. Perhaps an instance that worked like WvW but for PvE.

The spontaneous events are what make GW2 not 5 man dungeons.

Why does it have to end in a 5 man dungeon?

in Flame and Frost

Posted by: Thobek.1730

Thobek.1730

I should just let this thread die by not replying but there is another one already made that discusses the issues that people are being forced to communicate and be social with others to finish it when up to this point the living story can be done solo.

BUT I do agree that people should have the option to either go in as a party OR enter a queue where you are randomly assigned a party with no need to organise or advertise.