3 major Boss Blitz annoyances
Oh I have nothing to contribute but I’d love to know where and when you do these coordinated runs!!!
I really hope the message suppressed one gets fixed one way or the other. It’s beyond annoying to constantly get suppressed when it’s not even a spam. In one case I only wrote three times in total before it kicked in.
‘Stop attacking’
-Next run-
‘X boss at y%’
‘X Boss ready’
‘Stop attacking’ (Message suppressed).
Like really :/
All very good points that could have been solved by ANet quite easily IMO. Having all the bosses heath on display would eliminate most of the health spam and adding in gates for X players to enter before a cap is reached (red on gate if area is full) would suffice. To bad most of the players in my server instances have given up at this point, it could have been a very fun event, had it been done better.
it looks like we are fighting the game instead of playing its content
I’m simply explaining why I’m right.
The real annoyance to me is that there seem to be 1 full district and a few empty districts.
The full district won’t really have problems, but it might take an hour or more to do the whole event in other districts, where there are 15 players on gaunlets and 10 available.