Suggestion: make Festival Tokens permanent

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: Romek.4201

Romek.4201

My suggestion would be:

  • make Festival tokens + Vendor permant

the tokens should be a perma livingstory currency and all this different currencys we get per Living story(Blade shards, candy corn, fortune scraps, suppourt tokens ….) we should can change after the linvingstory end to Festival tokens 5:1 or something

And all skins, minis, things we will get in next linvigstorys should be addet to the vendor so people who miss a living story can work later on it

pros:
- we dont have to store all this useless currencys in our bank after linvigstory ends
- people who miss livnig story can still work for the reward later

contra:
- dont see any

thx

(edited by Romek.4201)

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: Marndeis.7815

Marndeis.7815

at the very least can we please make festival tokens a WALLET item…..

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: draxynnic.3719

draxynnic.3719

Possibly bring back the GW1 idea of victory tokens? These could be given out as part of festival events, and you can more easily justify them being given out as part of other events (ie Lionguard giving them as rewards for turning in belongings in the Lion’s Arch invasion arc). The catch is that unlike other currencies, what you can get from victory tokens caries according to what’s going on – there may be some basic stuff you can get at any time, but the good stuff requires the right event being on.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: Invictus.1503

Invictus.1503

The only real con I see, which is big for me, is that it means they continue to devalue the “I was there” items into “I was either there or at a much later time grinded multiple tokens so I could get the skin”

C’mon, they are just account bound skins and not anything that gives advantages to the player base so I don’t see any reason to devalue them like that.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’m sort of on the fence about this suggestion, honestly. I mean, we really don’t need another currency. Although, if they do opt to keep them, they definitely need to go into the wallet.

I’m also not 100% sure about the ‘work towards past living story rewards’ either. I sort of feel…cheated? let down?…whatever term you want to use, that people can just ‘buy’ the previous rewards during this event. We were sort of led to believe that ‘being there’ was something we could be proud of, and have something to display for being there. Thus differentiating us, even if only in a minor fashion.

Now, perhaps from LS2 onwards this may be true. I mean, I can sort of understand what might have been part of their reasoning behind re-offering these rewards (Some people deleted skins to make bank room, China just came online, etc). Although, they never said they would never re-offer these rewards either, so….dunno, sort of conflicted on it.

Blade shards, especially after being made a permanent drop in the game, should have been added to the crafting collection. Since crafting an item was their primary purpose, and I can easily see them being set up for additional crafted items (much like the sprockets were).

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: rincewind.9528

rincewind.9528

Honestly, rewarding for “being there” is kinda lame.
What you can be proud of? No taking breaks on the game? Playing non stop? Having a lot of free time to spend in the game? Managing you time well so you can play the game?

Honestly that’s the bad thing about the temporary contest. Gives you a sense of urgency. You MUST play the game now or you miss rewards AND story.
Watching the cutscenes in youtube isn’t the same.

And yes, making the festival currency into the wallet is a nice idea.
Same for making toys and tonic collectibles.

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: khani.4786

khani.4786

I personally would like:

Festival tokens into the wallet and let festival tokens drop during all major festivals. (Zephyr Sanctum, Queen Jubilee, Dragon Bash, Halloween, Wintersday, SAB, others?)

Token vendor offerings would change according to the event and not be available in between events.

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: proviticus.4183

proviticus.4183

my concern would be that this would cause a lot of players to not even play new content as it arrives, as they may have stocked up tokens from previous events. This would effectively take the upper class of players out of future events much earlier than they would be if they had to play the content to earn the rewards each time.

that said, I’d be happy with this change for selfish reasons, since I often have commitments

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: rincewind.9528

rincewind.9528

Yeah, proviticus has a point there.

But I hate temporary content, so I will be happy with the change too.

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Honestly, rewarding for “being there” is kinda lame.
What you can be proud of? No taking breaks on the game? Playing non stop? Having a lot of free time to spend in the game? Managing you time well so you can play the game?

I probably look at the temp content, very differently than you. I don’t have a lot of time to play. So I don’t get everything done. To me, each story, each arc is the ‘life experience’ of my account. Sometimes I’m there for it, sometimes I’m not. Do I like missing out on it necessarily? No, but that’s not any different than real life either. It makes the game interesting and unique, at least from that perspective. I kind of enjoy it.

Honestly that’s the bad thing about the temporary contest. Gives you a sense of urgency. You MUST play the game now or you miss rewards AND story.
Watching the cutscenes in youtube isn’t the same.

I don’t feel a sense of urgency from it, but again it’s probably because of how I approach it. I do a little bit here and there, working towards the meta. If I get it done, cool. If not, oh well. I don’t let it rule my life, or my play.

Conversely, one of the biggest complains about the temp content is that it’s ‘too small.’ People complain that they can do it in a couple of hours, generally. So where is the sense of urgency if it can be completely so quickly/easily? You can’t have it both ways.

I agree that watching the cut scenes via youtube is not the same. The story is the only part that I think needs to remain after a patch. Either through some type of npc or some other intractable object. This way people can watch and catch up on story that they may have missed. If they missed out on the achievements or the reward, well, such is life. It’s not the end of the world.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Suggestion: make Festival Tokens permanent

in Festival of the Four Winds

Posted by: Morbridae.8607

Morbridae.8607

The idea of making the tokens permanent sounds ok for me. Not only I will have the chance to buy some item, even if at that time I couldn’t do that LS (with my luck, I will miss the LS that will give exactly the item I am looking for!), but I will also be able to get rid of all these tokens I am clinging to, just in case.

I understand that “I was there” feeling, but I also understand that “RL prevent me to be there” feeling. I believe that setting a 5 to 1 or a 10 to 1 exchange rate, as someone already said, will cover that. It will be more difficult to buy something if you buy it “out of season”, but you will still be able to do it.

I believe that a generic “LS token”, located on the wallet, and that you can buy on a exchange rate as said above, will cover it. So, on any LS, you can buy the item paying X tokens of that LS, of paying X generic LS tokens (that should cost you 5*X or 10*X tokens from another LS).

Morbridae (Norn Necromancer)
@ Sorrow’s Furnace (VE)