In this thread I’m going to lay out my thoughts as a fractal players since it’s release and talk about each part latest patch from concerning the new fractal and things that weren’t addressed or were left out from my point of you.
Thaumanova Reactor –
• The fractal – thuamanova is a fun fractal to run with 4 out of 3 mini events
to do each fun and different from other events in the game (I find the events
with shields most intresting)
• Its length – the fractal is really short and can be done faster than most
including other short fractal like asura or ice yet it is listed in one of the medium
to long fractal as second or third in the run which make me scratch my head in
wonder.
• The lore – i am no lore wizard yet the expectation to the fractal as
something interesting on what happened thuamanova, the lore wasn’t included as
you go and do the fractal. Instead of having the 4 events tell the lore of the crisis
and brining the story in an interesting way we got scarlet saying some stuff in the
end (which I really don’t understand that well), we teleported and encountered a
random or not entity and that’s it. The story is shallow and follow up a long list of
shallow living stories from when scarlet came and maybe before, the fault is not in
here but in the uninteresting story telling.
All in all it’s a fun fractal but not an interesting one like we thought we would get.
Old Fractals- I will lay out the things that weren’t improved in fractals.
• Aquatic Ruins – I have not played it yet but from what I understand it is as
it was which is good for a simple and short fractal.
• Swampland – Only change is Mossman having bigger company of wolves, I
like this change and it’s a good one
• Urban Battlegrounds – The last boss of ascalon was mad irelevent as the
veterans don’t get hit by agony and kill him without need to do anything, this
need to be changed back to what it was.
• Uncategorized fractal – Less harpies which is a realy nice change, yet the
ogre and flame legion charr take too much time, even with a full zerk team they
take too long to kill, they got so much hp for no reason its not fun, interesting of
complex just long and boring.
• Snowblind – respwan point was pushed back to the begning why? If a
player reach the entry to the last boss room the check point should be there like
before.
• Molten – have not done it yet so no comment at the moment.
• Aetherblade - have not done it yet so no comment at the moment.
• Volcanic - have not done it yet so no comment at the moment.
• Cliffside – same as before and it’s a good and interesting fractal
• Thuamanova – see above.
• Underground – what haven’t been said about it’s extremely long, dredge
respwan endlessly in some parts and too many and hit for high amount compare
to other fractals, first room with trigger takes to much time if you fail, bombs
route is long and got too much wait for bombs respwan, mini boss have too many
waves of dredge to kill for no reason, everything here need to be made shorter.
The only good thing I can say about this fractal is the last champion ice/dredge is
fun.
In general the fractal people complained most about got buffed and some got nerfed for no reason.