How upset are we?

How upset are we?

in Fractured

Posted by: Little.1635

Little.1635

I hope anet realizes the big difference between molten alliance and aetherblade mobs between regular old fractal mobs. The current dev trend is increase fractal lvl ok lets increase mob quantity and lets shove few elites to the mix which is where kittens hit the fan with the 2 types of mobs.

Imagine just fighting 10-15 of any of those mobs on mid lvl fractals since that’s just about the numbers of mobs devs is dishing out on 20ish fractals doesn’t sound too hard does it? Just a reminder though these mobs have diff sets of skills. just a recap on some of there skills.

Aetherblade strikers hit hard and stuns(static field and shock aura) alot, swashbuckler will bleed you like there’s no tomorrow, thugs will knock you down and immobilize you will take forever now that immobilize stacks, and the task master with their blind and 5stacks of confusion. And then there’s the molten alliance blade masters stuns and bleeds, bladestorm cleaves alot then 100blades you, gunner is annoying as hell with all his jumps and knock-backs, shaman with all his aoes, and my personal favorite molten protectors which will turn everyone invulnerable to damage in his aoe.

Now running into 2 sets of these mobs was bad enough in the normal dungeon, now that there in the fractal imagine how much kitten you’d have to face every step of this dungeon.

Also molten berserk stomp with agony, or mai’s teleport strike with agony, and even better horrik’s cannon phase with agony yay! And special mention frizz’s spinning lazer wall of doom I love the idea of them increasing the numbers of golems that pull your kitten to the laser just to scale this difficulty.

How upset are we?

in Fractured

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Pretty simple.

1) Get AR. The more AR you have, the less Agony hurts.
2) Learn to play. If you’re just a Zerker hack and slash player, you’re sure to lose. Play smart, learn the mechanics, and you’ll survive a lot longer.

In GW2, Trading Post plays you!

How upset are we?

in Fractured

Posted by: Atroras.9481

Atroras.9481

I don’t think AR is the main point here though. Only certain mobs (usually bosses) have agony attacks and those can be avoided if you learn to read their attacks. What the OP was pointing out is that even the normal Aetherblade and molten mobs hurt a lot more than usual and that merely increasing their numbers/health pool/damage is not going to increase the variety/fun in fighting them.

It will just be a lot more irritating.

Eisteria. Asuran Ranger.

How upset are we?

in Fractured

Posted by: Zaxares.5419

Zaxares.5419

To the OP: It could be worse. They could make it so the Molten/Aetherblade mobs now need stomping too.

I do agree though. The Molten/Aetherblade mobs are a step above the normal difficulty of most enemies, so they need to be balanced carefully so the new Fractals don’t become another Underground; loathed by most players and usually skipped if possible.

How upset are we?

in Fractured

Posted by: Zaxares.5419

Zaxares.5419

Hey, I loved that crazy kitten’s shout! :P

How upset are we?

in Fractured

Posted by: Cynz.9437

Cynz.9437

idk why they are so obssessed with aether blades

yeah those mobs are doable for wars and guardians maybe… for rest of the classes not so much

i can only imagine the horror of running lv 40+ fractals on aether map on my thief

All is Vain~
[Teef] guild :>

How upset are we?

in Fractured

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

snip

I think you meant this:

Pretty simple.

1) Get AR. The more AR you have, the less Agony hurts.
2) Learn to play. If you’re just a Zerker hack and slash player, you’re sure to lose. Play smart, learn the mechanics, and you’ll survive a lot longer.

In GW2, Trading Post plays you!

(edited by Moderator)

How upset are we?

in Fractured

Posted by: Protoavis.9107

Protoavis.9107

I don’t think AR is the main point here though. Only certain mobs (usually bosses) have agony attacks and those can be avoided if you learn to read their attacks. What the OP was pointing out is that even the normal Aetherblade and molten mobs hurt a lot more than usual and that merely increasing their numbers/health pool/damage is not going to increase the variety/fun in fighting them.

It will just be a lot more irritating.

It isn’t. AR has no relevance to anything the OP brought up. People just like to post without really reading things.

The whole point the OP raised is with changes to CC and these mobs in particular if they start just up mob numbers like they often did in fractals, no party is going to have enough condition cleansers to get through at higher levels.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

How upset are we?

in Fractured

Posted by: Morsus.5106

Morsus.5106

@Sarathor I guess I misread your post. I read it as “play a zerker you’ll survive longer” not “play better you’ll survive longer”. I was referring to you like most of the people I meet in PUGs. “Play zerker or you’re ruining the run” is their typical statement despite the fact they’re dying on the floor half of the time. That part wasn’t direct at you, more at elitist-zerkers who think that’s the best answer for everything in the game.

How upset are we?

in Fractured

Posted by: Little.1635

Little.1635

The problem with increasing the number of mobs with relation to fractal lvl is
1. all those new mobs hit hard
2. each set of mobs would most likely have the same skill sets. Aetherblades that like to stun will most probably the same mobs as the fractal lvls go up, now if you know how much a pain in the kitten these mobs are you will find yourselves burning utilities like crazy which is another problem is they also increased there hp at higher lvls.
3. most of there attacks cant be countered you cant blind all multi-hit attacks, feedback, wall of reflection, smokescreen, etc wont work on alot of attacks.

If you want a good example of what increasing mobs would do. Remember when you have to lite the bonfire in the svanir shaman and a huge cluster of svanir will simultaneously fire arrow shower at you, or on the next area where you’ll be knockaround by the ice elems.

Also since when did regular dungeon mobs get agony attacks? AR will not save you from normal mobs since AR attacks are usually given to mid bosses and last bosses.