Is story mode supposed to be like level 1?

Is story mode supposed to be like level 1?

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Posted by: Qaelyn.7612

Qaelyn.7612

Because I have now wiped on it repeatedly trying just to get it done. Seems it’s only doable with either very experienced players or with people who have meta knowledge of how it works.

And no WP, which I cannot believe made it through even the most basic test process.

If I were a new player, this experience would convince me to either never enter a fractal again, or switch to a different game. I’m newish, and I know the fractals can be very cool, but this instance is remarkably poorly implemented. Probably the most disappointing thing I’ve seen since I started playing.

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Posted by: Excalibur.9748

Excalibur.9748

what do you mean it’s remarkably poorly implemented? It’s a decent chllenge. it’s still not as hard as liadri the concealing dark.

All is vain.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

It’s poorly implemented, I agree. There should be either respawning checkpoints or waypoints. Also, the hot room should be closed off in storymode. There’s no point in going there, and going in there anyway only results in people with no prior knowledge dying and leaving.

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Posted by: Qaelyn.7612

Qaelyn.7612

It’s a decent chllenge.

What’s the highest level fractal you’ve completed?

Is story mode supposed to be like level 1?

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Posted by: Excalibur.9748

Excalibur.9748

It’s a decent chllenge.

What’s the highest level fractal you’ve completed?

my reward level is currently 7. Don’t remember highest, but it’s pretty pointless for me to do 10+ right now for me cuz I have 0 agony resist.

All is vain.

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Posted by: Qaelyn.7612

Qaelyn.7612

It’s a decent chllenge.

What’s the highest level fractal you’ve completed?

my reward level is currently 7. Don’t remember highest, but it’s pretty pointless for me to do 10+ right now for me cuz I have 0 agony resist.

Okay, well my highest completed fractal level is 1.

You find it only moderately challenging because you are moderately experienced at fractals. I know there are people soloing it so presumably they find it easy.

But I would think that story mode would be based on a difficulty level appropriate for all players, since there’s no way to choose a difficulty setting. Based on my experiences in three different PUGs, this one is not.

Thus the point of the thread.

Not only does everyone die over and over again, but not one person in one group has even figured out what we’re supposed to do after the portals are closed. It’s not because all 13 people in these groups are stupid. It’s because the instance is poorly designed.

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Posted by: Thaddeus.4891

Thaddeus.4891

Its pretty easy once you get it. Common guys work a little, its not that hard. We took about 30 min to figure it out and it was a fun 30 min. That said, they really need to put a bit more information to help new people in fractal. Also, why use a broken waypoint system, when the actual fractal use the same system of checkpoint as the rest of fractal and it work just fine. Anyway, this new fractal was just awesome. A bit of team play, a bit of jokes (did you see what are your skill in the hot room. Vomit of run in panic LOL), and one of the best fractal boss. I really liked this new fractal.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Qaelyn.7612

Qaelyn.7612

You know, these “I found it not that hard so there’s nothing wrong with it” posts are completely unconstructive.

The point of story mode, I thought, was to serve as an introduction to new content. If new players in a PUG can’t complete it, it’s broken. Period. Doesn’t matter if people who’ve been running fractals every week for a year find it easy.

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Posted by: Excalibur.9748

Excalibur.9748

You know, these “I found it not that hard so there’s nothing wrong with it” posts are completely unconstructive.

The point of story mode, I thought, was to serve as an introduction to new content. If new players in a PUG can’t complete it, it’s broken. Period. Doesn’t matter if people who’ve been running fractals every week for a year find it easy.

yea i thought it was gonna be a cakewalk but it was a decent challenge so I liked it.

I did it with my second PuG so in my experience this is some of the easier content. Aestherblade or molten are both harder dungeons when they first came out. And queen’s gauntlet has much more challenging fights.

All is vain.

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Posted by: Wethospu.6437

Wethospu.6437

It was really confusing.

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Posted by: Ayrilana.1396

Ayrilana.1396

It was pretty simple. Just pay attention to your surroundings.

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Posted by: Qaelyn.7612

Qaelyn.7612

It was pretty simple. Just pay attention to your surroundings.

Your simplistic dismissal is ever so helpful. Thanks.

I’m sure all the corpses piling up in Lion’s Arch are because of the players and not the design of the instance.

For reference, I started playing the week the Hallowe’en event launched, and I was able to complete its story mode, solo, within a few days of starting playing. That was with horrible gear and little idea how to play.

Six weeks later, this one is wipe-city even with a group.

I’m not an uber player, but I’m not an idiot.

(edited by Qaelyn.7612)

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Posted by: Ayrilana.1396

Ayrilana.1396

You’re supposed to do it in a group. When I said be aware of your surroundings I was referring to the same thing you do when you play a Legend of Zelda game. Only this fractals is very very simpler.

People die so quickly because most of the player base is accustomed to zerging that allows you to just spam your #1 skill while afk. The turret room was a puzzle and you needed to explore all of it to figure out what to do. The ooze boss you should be able to figure out after the first attempt. The final boss requires you to watch the floor and basically range attack it.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

No fractal is similar to another fractal. Having experience in one fractal gives you no insight into how to combat another one. Therefore nobody is coming into this fractal with anything resembling a clue.

If you’re not getting it, that’s on you. It’s pretty simple. You wander around and smash down portals until you happen to take on the group of skritt near the console that has an icon floating over it. The icon is obviously an objective. There isn’t anything that says so, but just wandering around killing things, one way or another you’ll get there.

Once you beat them it moves to the next part where three doors open. You don’t have to have noticed them, you just have to look at your minimap to see three new objectives. Look around and you’ll see open doors to the new objectives.

These are brand new events, so anyone who hasn’t done this before is no expected to just get it. But a little effort and attention will work you through the mechanics of the fight. After completing two objectives you are directed to the middle of the fractal again and moved to the last part. Again the mechanics are new, but not overly complicated if you just pay attention.

There is only one true thing presented in the OP. The bug that basically screws over the group on a wipe is not ok. That was poorly done and completely ridiculous that no one noticed that during “testing.”

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Posted by: Qaelyn.7612

Qaelyn.7612

If you’re not getting it, that’s on you. It’s pretty simple.

What’s pretty simple is that this forum is filled with condescending, unhelpful people.

As I already said, I was in multiple groups and none of us was able to figure out how to proceed without dying multiple times.

The entire point of the thread is that STORY MODE should not be a high-difficulty instance that new players and those less skilled cannot complete.

And no, we didn’t ‘zerg’ the instance. In one case we spent a full hour trying to figure it out.

I have a master’s degree from a school whose name you’d recognize. Shall I post my resume so you kittens can stop implying that I’m an idiot?

Unbelievable.

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Posted by: Frotee.2634

Frotee.2634

Yes, it is challenging – we wiped several times today. It was also fun though, with mechanics which can be learned pretty easily. Actually, I really liked the boss mechanics.
And I’m no veteran either – I have a personal reward level of 4, and did it with pugs (one of them ‘only’ lvl 63).

You just need to bring some patience. I will admit though that we asked dulfy after a bit, so there really could be more hints. But it is definitely doable with PUGs – fractal beginners at that.

Polka will never die

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Posted by: Excalibur.9748

Excalibur.9748

The entire point of the thread is that STORY MODE should not be a high-difficulty instance that new players and those less skilled cannot complete.

This is not a high difficulty instance though. Especially with dulfy out now. In a week, maybe a couple of days even you will look at this topic and just chuckle because people know what to do now and it’s not that hard.

Cata 30 story mode was a lot harder (They nerfed it a couple of times IIRC) than this I remember wiping many more times when the game first released.

All is vain.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

If you’re not getting it, that’s on you. It’s pretty simple.

What’s pretty simple is that this forum is filled with condescending, unhelpful people.

As I already said, I was in multiple groups and none of us was able to figure out how to proceed without dying multiple times.

The entire point of the thread is that STORY MODE should not be a high-difficulty instance that new players and those less skilled cannot complete.

Unbelievable.

No, that’s not the point of Story Mode. The point of Story Mode is that there is a STORY involved. In this case the Story is about Ellen Kiel entering the fractal complex and making them bring up Thaumanova and then some interesting bits after the fact where she learns something about the Mists. It is also a way to ensure that everyone, regardless of experience, gets to see the new Fractal right up front, rather than having to run them over and over in the hopes of maybe seeing it.

It also isn’t any more high difficulty than any other dungeon/fractal. Just because you, and the people you play with can’t figure it out doesn’t make it all that hard. It’s on you, not the fractal.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Posted by: lordkrall.7241

lordkrall.7241

You need to keep in mind that the only reason why this is “story mode” is because people should be given a chance to do it, without having to wait for it to turn up in the regular rotation.
It is exactly the same as the real Fractal, and thus it will have around the same difficulty as the other Fractals.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Qaelyn.7612

Qaelyn.7612

It is exactly the same as the real Fractal, and thus it will have around the same difficulty as the other Fractals.

Thus the title of the thread, which I still have yet to get an answer to.

I’ve played the other level 1 fractals, and this is not comparable in difficulty IMO.

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Posted by: McSlappy.1372

McSlappy.1372

Because I have now wiped on it repeatedly trying just to get it done. Seems it’s only doable with either very experienced players or with people who have meta knowledge of how it works.

And no WP, which I cannot believe made it through even the most basic test process.

If I were a new player, this experience would convince me to either never enter a fractal again, or switch to a different game. I’m newish, and I know the fractals can be very cool, but this instance is remarkably poorly implemented. Probably the most disappointing thing I’ve seen since I started playing.

I did it with a PUG last night. And we all wiped but one of the guy’s got back in I think by sacrificing his chance at loot we didn’t know. But anyways the while time party chat was mostly ripping on Anet and saying how bad the content was. Getting a box of greens and blues with no gold nor any exotics means this new content is pretty much a big ridden waste of time inline with the previous fractals.

Fortunately this means I’m pretty much done with the game. In a week will be re-subbing to WoW. Got my Season One WvW key and almost time to be out of this mess for a game.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It is exactly the same as the real Fractal, and thus it will have around the same difficulty as the other Fractals.

Thus the title of the thread, which I still have yet to get an answer to.

I’ve played the other level 1 fractals, and this is not comparable in difficulty IMO.

Everyone who has ever done a Fractal has also done the level ones, and we all say it is… so what does that tell you?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Posted by: Qaelyn.7612

Qaelyn.7612

I’ve never played WoW, always figured it was too big and old for a new player to start with. And I liked the design of GW2 and the lack of sub fees.

I still do like it. But this update is disappointing.

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Posted by: Qaelyn.7612

Qaelyn.7612

Everyone who has ever done a Fractal has also done the level ones, and we all say it is… so what does that tell you?

It tells me that you have forgotten what it’s like to be a new player.

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Posted by: lordkrall.7241

lordkrall.7241

Thus the title of the thread, which I still have yet to get an answer to.

I’ve played the other level 1 fractals, and this is not comparable in difficulty IMO.

Most of them were, at the start.
People complained about how hard the fractals were back a day after their release as well.

You have to keep in mind that everyone is new to this fractal, while it is likely that people had already done the other fractals when you teamed up with them and thus knew what to do (or could at least read up on what to do).

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: NTDK.4897

NTDK.4897

if you want an answer, then yes. it feels like lv1 to me.

Because I did the exploration mode lv8 of it. So I can compare the story one. It’s easy

ign: Larxene Rakushinu
Incoming Quaggans [iQ]

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Posted by: Excalibur.9748

Excalibur.9748

yea the other day I joined a random fractal group who were all beginners and they all wiped repeatedly on the first fractal, “attack on ascalonia” (at lv1) it was really funny but we had to give up in the end since pretty much all our armor broke/about to be all broke and we were just barely past the gate.

All is vain.

(edited by Excalibur.9748)

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Posted by: Qaelyn.7612

Qaelyn.7612

Thus the title of the thread, which I still have yet to get an answer to.

I’ve played the other level 1 fractals, and this is not comparable in difficulty IMO.

Most of them were, at the start.
People complained about how hard the fractals were back a day after their release as well.

You have to keep in mind that everyone is new to this fractal, while it is likely that people had already done the other fractals when you teamed up with them and thus knew what to do (or could at least read up on what to do).

I understand. Sorry if I’m coming across as a bit frustrated.

My experience so far with LS stories has been that they introduce the content and are of a reasonable enough difficulty that I, as a newer player without a lot of meta knowledge, can handle with some effort. Compared to that standard, this is over the top.

Also, the game generally gives you more of a clue of what you need to do than is present in that instance.

If it were just me that would be one thing, but when three different groups of 5 can’t figure it out, that tells me there’s a problem.

All of the “haha it was so easy” people should also keep in mind that it’s not good for the game when people who usually don’t do an activity get a big turnoff when they try it for the first time. I’m seeing folks who have never tried fractals try this story instance, and it’s not likely any will ever set foot in there again because of the poor experience they are having.

That’s the bottom line.

(edited by Qaelyn.7612)

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Thus the title of the thread, which I still have yet to get an answer to.

I’ve played the other level 1 fractals, and this is not comparable in difficulty IMO.

Most of them were, at the start.
People complained about how hard the fractals were back a day after their release as well.

You have to keep in mind that everyone is new to this fractal, while it is likely that people had already done the other fractals when you teamed up with them and thus knew what to do (or could at least read up on what to do).

I understand. Sorry if I’m coming across as a bit frustrated.

My experience so far with LS stories has been that they introduce the content and are of a reasonable enough difficulty that I, as a newer player without a lot of meta knowledge, can handle with some effort. Compared to that standard, this is over the top.

Also, the game generally gives you more of a clue of what you need to do than is present in that instance.

If it were just me that would be one thing, but when three different groups of 5 can’t figure it out, that tells me there’s a problem.

All of the “haha it was so easy” people should also keep in mind that it’s not good for the game when people who usually don’t do an activity get a big turnoff when they try it for the first time. I’m seeing folks who have never tried fractals try this story instance, and it’s not likely any will ever set foot in there again because of the poor experience they are having.

That’s the bottom line.

Wait… how new are you? Fractals are end game content. They are technically playable at lower levels, but they’re really not designed for it. If you’re not level 80, with a reasonable understanding of how to play, and how to play in dungeons, you’re probably not going to have a good time of it, like you’re not.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Posted by: Qaelyn.7612

Qaelyn.7612

I have a couple of level 80s and have done some of the other fractals at level 1.

Just to be clear, I have no problem with content being challenging. I just think that because this is story mode in a new release, it should be more forgiving.

Those who think it’s easy can simply run at a higher level, but those who can’t figure it out have no option to avoid it other than to not run fractals at all.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I have a couple of level 80s and have done some of the other fractals at level 1.

Just to be clear, I have no problem with content being challenging. I just think that because this is story mode in a new release, it should be more forgiving.

Those who think it’s easy can simply run at a higher level, but those who can’t figure it out have no option to avoid it other than to not run fractals at all.

My Fractal level is 5. That’s nothing at all. I typically run level 2, though, because I PUG and that’s what I get. I don’t want to do stuff with Agony since I have no resistance yet.

While I did manage to get trashed in the lightning room, because I was being frantic rather than precise, I still soloed the place up to that point. So I’m really lost in what, exactly, about this was so hard for you and your three groups.

How is it that you ran this three times and never managed to learn anything during any run so as to progress forward.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Posted by: Ayrilana.1396

Ayrilana.1396

Just because it’s a story mode does not mean you should not have any challenge. It is in fact a fractal and nothing like the story mode version of the dungeons.

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Posted by: Astralporing.1957

Astralporing.1957

It is exactly the same as the real Fractal, and thus it will have around the same difficulty as the other Fractals.

Thus the title of the thread, which I still have yet to get an answer to.

I’ve played the other level 1 fractals, and this is not comparable in difficulty IMO.

Everyone who has ever done a Fractal has also done the level ones, and we all say it is… so what does that tell you?

All? it is definitly harder than your average level 1 fractal. Unless you are comparing it to level 1 dredge, of course. And while it’s not that hard, i shudder to think how it looks at levels 10+.

Actions, not words.
Remember, remember, 15th of November

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Posted by: ghost.3208

ghost.3208

All of the “haha it was so easy” people should also keep in mind that it’s not good for the game when people who usually don’t do an activity get a big turnoff when they try it for the first time. I’m seeing folks who have never tried fractals try this story instance, and it’s not likely any will ever set foot in there again because of the poor experience they are having.

That’s the bottom line.

I saw plenty of people yesterday do that, when they appeared dead on LA they said:

“Screw this it is just too hard, I should had never come back to this”

So in turn I whispered them and asked them to try again with some of my friends, they did and we managed to beat it (I did this with like 3 different parties, can’t babysit everyone >.>)

Like others, I believe everyone expects to “zerg” everything, to play content that has minimum to no challenge and get plenty of rewards. I’m not directing this comment at you OP and I understand your frustration. Fractals are supposed to be part of the “end-game” content of GW2, it’s a place where coordination should be a must.

P.D. This post is not intended to be a “lawl I’m pro all bow to me” or “I’m truly generous and kind”, just that after seeing it and playing with them I’m afraid this is not a matter of difficulty. I would expect this story mode to be as hard as the first fractals.

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Posted by: Jett.1239

Jett.1239

I’ve completed the story, and immediately after had it show up in a 2X fractal rotation — it was a disaster.

Despite having played the level twice, I had almost no idea what was happening. I think the map very poorly communicates both the story and the steps you need to take to finish it. In neither instance of doing the fractal did we have to do anything with the cooling rods, but the dormitory glitched and we couldn’t advance further in the fractal. We managed to use warrior banners/mesmer portal to make it to the end of the fire room, and that advanced the game — why did that happen?

The whole thing seems like it wasn’t tested very well. It’s very easy once you know what you’re doing, but that doesn’t excuse it for being terribly designed.

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Posted by: Qaelyn.7612

Qaelyn.7612

All? it is definitly harder than your average level 1 fractal. Unless you are comparing it to level 1 dredge, of course.

Thank you.

And let’s not forget this from the release notes: “Fractal selection is now based on the number of fractals the party has completed on the current run. Longer, more difficult fractals are less likely to be selected as the first fractal of the level.”

Doesn’t that alone imply that the difficulty should be toned down for the first fractal many players will ever run?

And it’s not just the difficulty — it’s the confusion. There’s really nothing that makes clear what you need to do.

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Posted by: ghost.3208

ghost.3208

My Fractal level is 5. That’s nothing at all. I typically run level 2, though, because I PUG and that’s what I get. I don’t want to do stuff with Agony since I have no resistance yet.

Do not fear the Agony, the Agony is your friend, the Agony wants you.

But in all seriousness, you can perfectly do levels from 10-19 with no agony resistance. In fact I would recommend you to start doing them in order to learn which attacks to evade from bosses.

Gliradda – The Lil Death – Too Drunk to Aim
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Posted by: Bugabuga.9721

Bugabuga.9721

We were able to do it (and then also got the exact same fractal during “normal” run) after a number of wipes. Still not clear if we’ve completed “everything” or managed to skip something.

Getting rod from the “endless knockback turret room” is possible once you’ve learned the “safe spots” (some spots in the maze that don’t get hit by cannons — probably shouldn’t mention this as it’ll get “fixed” :P) — grab shields, they allow you to block one or two hits, drop them off in the safe spots to avoid “overheating” damage. Hit switches at the same time.

For giant ooze — damage it, as soon as other smaller oozes appear, kill them. Do not hit giant ooze when you see “blocking” (stop immediately) or you’ll get one-shot.

After that we went up to the “final” platform with shiny subject and disappearing platforms — run clockwise and counter-clockwise while ranging it (as a necro I also switched to minions for that part) and if you’re lucky and don’t run out of tiles it’ll be done

I agree that this is a really masochistic “introduction” to fractals for someone who hasn’t done them before. Kinda like Ascalon as a “low level dungeon” — once you get used to it it’s doable, but for someone new it’ll be a total put-off. I don’t know why Anet is doing this. Maybe their testers are jaded?

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Posted by: tenkanu.2354

tenkanu.2354

Fractal was ok, I liked it. But Anet really need to work on their interface. Every instanced thing gives you “Recommend 5 players” text, even if it is cakewalk like Halloween. This is not right and should be changed to telegraph difficulty properly.

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Posted by: Dalent.9358

Dalent.9358

The only things wrong with this is that many of the people I know (including myself) were under the impression that, like most LS instances, this would scale. It seemed to not be the case and require 5 people. The lack of being able to checkpoint/waypoint when your whole team is out of combat seriously needs fixing, as this is not in line with the rest of the game. Yes, your whole team can die and insta-rez at the start, but again: not in line with the rest of the game.

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