Molten Facility

Molten Facility

in Fractured

Posted by: Dinna.6725

Dinna.6725

After having a nice run of 3 fractals (lvl 30 fractals) we ended up with a disappointing bonus fractal – molten facility, which bugged xyz times, ending with everyone just leaving without getting anything.
What happened is the following:
First time we wiped since we kinda had no idea how everything works – nobody really bothered, it simply happens. When we got the pop up to resurrect – we resurrected by the both bosses – agony kicking in and even them targeting us immediately – meaning some couldn’t swap weapons and some died.. aka we simply wiped again to get everyone back up..
Then suddenly we would spawn at the start – away from the bosses. When we would go to them, Firestorm boss would simply come to us over the bridge – so we killed him first , at least so we thought, since he then came behind us to the Berserker and kept shooting us with his AOE’s.. we killed Berserker and coudn’t kill Firestorm anymore since he had the buff (“Determinant”), which just wouldn’t go away.. even after we tried to wipe aka reset the whole thing.. nothing worked. So we simply left since we wasted way to much time on trying to somehow debug.. hoping we would manage to get the end and daily reward.

Dinna X [Yumy] / [JI]
Piken Square

Molten Facility

in Fractured

Posted by: Iuvat.5286

Iuvat.5286

Omgwoot no way’s !1!

I am not aware if this is a common bug now or we hit the jackpot. I was not happy with a zero after 1h 30min or so, pretty lame.

Hope it gets fixed soon. Or we will cry on forums some more. You have been warned. Super serial guys.

Molten Facility

in Fractured

Posted by: Clark Skinner.4902

Clark Skinner.4902

Our party tried a 13. 2 People had no AR. Which is totally fine for a Jade Maw fight. What I didn’t realize is that Anet made a change in the amount of AR you need now.

I wish I had been informed of that before choosing a difficulty level.

This boss pelts the party with agony from start to finish, not giving a chance to rez people it kills. And if a player gets downed in a red circle, they’re just out of the fight. 2.5 hours x5 people = 12.5 manhours wasted.

~Bitter in Blazeridge