Rune of Resistance
TBH, I think the point is that you get well-rounded defense and the ability to on-demand block. Seeing as most signet are instant, and thus can be used when disabled, I feel like they wanted to give the ability to use a 30s cooldown controllable insta-block to people and decided signets were the most balanced way to do it.
IMO a better way to do it would have been introducing a a set of signet skills, one for each profession, that had similar benefits flavored to each profession.
Like more -condition for warriors but no toughness, more tough but less -condi for eles, speed for engis, vit for thieves, etc.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
TBH, I think the point is that you get well-rounded defense and the ability to on-demand block.
That makes sense, but that doesn’t work for every profession. For professions like the Ranger, which basically have ‘panic button’ active for their signets, it works great. For Eles, that have proactive signets. Chances are huge you’ll end up wasting the Aegis effect and not getting it when you truly need it.
Which is why I feel the duration increase would be the best option. It’ll still only block 1 attack every 30 seconds but this way, it’ll be more useful to signet-active builds. The way it’s now, it’ll only work for builds that use say, a single signet as their healing skill.