Unskippable Cinematics - Why?

Unskippable Cinematics - Why?

in Fractured

Posted by: TheRudeDude.1596

TheRudeDude.1596

Just a small thing, but something that has been bugging me for a while now.
Why are there unskippable cinematics in this game?
Just watched the livestream and the molten boss cinematics cant be skipped.

I dont understand the reasoning behind this.
It actually was one of the things i really hated in SAB aswell.

PLS PLS PLS remove unskippable stuff altogether, or better yet, let us choose if we want cinematics at all in dungeons/fractals.
It destroys the flow and is, at least in my opinion, completely unnecessary.

THX

Unskippable Cinematics - Why?

in Fractured

Posted by: EnemyCrusher.7324

EnemyCrusher.7324

I think most of the unskippable ones are because something is actually happening while you’re watching it. Using the molten bosses as an example, you can’t skip that because that’s when they enter the arena. If players could skip that, they would still have to wait as it happens anyway.

That being said, I hate the burning boulder cinematic in the grawl fractal.

Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

Unskippable Cinematics - Why?

in Fractured

Posted by: Wethospu.6437

Wethospu.6437

Developer said that sometimes they have to make stuff unskippable because there is stuff happening background (= dungeon coded bad).

When a scene is scripted out there may be triggers that NEED to happen in order for a set of events to play out the way they were meant to be. If we allow players to skip this type of cinematic, then it can unravel scene, spawns, and such. I’d love to have a fix for this…but players may have to bare with it for the time being. I feel your pain.

(edited by Wethospu.6437)

Unskippable Cinematics - Why?

in Fractured

Posted by: TheRudeDude.1596

TheRudeDude.1596

@ EnemyCrusher
If we stay at that example, they could jump in the arena while you are making the way down the bridge.

In SAB i dont know what could have been happening in the background at the first
scene.

If you run a lot of dungeons, like myself, the cinematics become more of an annoyance than anything else.

Edit: Thanks for the quote Wethospu, haven’t seen that one before.
Still annoying though

(edited by TheRudeDude.1596)

Unskippable Cinematics - Why?

in Fractured

Posted by: broin.3856

broin.3856

Developer said that sometimes they have to make stuff unskippable because there is stuff happening background (= dungeon coded bad).

I don’t see how this is preventing ’em to trigger that code on skip. Even so, just increase load times and make cinematics skippable, it would be less irritating .

Unskippable Cinematics - Why?

in Fractured

Posted by: EnemyCrusher.7324

EnemyCrusher.7324

Oh ya, the SAB intro cinematic. If any cinematic needs to be skippable, it’s that one.

Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

Unskippable Cinematics - Why?

in Fractured

Posted by: JMar.3254

JMar.3254

Wow, I don’t understand that at all.

You get nothing! You lose, good day sir!