Very Disappointed, Account Bound Disaster
Anet has done a very bad job communicating these changes to us. Hopefully they will clear some of this confusion up soon.
I guess you can look at it both ways.
I for one am extremely pleased they are doing this. While my Mesmer main is frac level 40, I had no urge whatsoever to go through the grinding of alts to get them up to a similar level (a big reason was having to deal with that god-awful dredge fractal).
So for me this is a great move as I can now try out any of my 80s at frac 30 onwards without the grinding I was very much dreading before.
Also, if someone has already grinded a char to frac 30, they should already well know the ins and outs of each fractal – and so using another character shouldn’t be as big of a deal as you seem to think.
This has been a trend in GW2. With the changes to many rewards including those from dungeons, bosses, and now fractals, I have practically no reason to play alts. Granted I’m usually one to pick a class and stick to it, but any reward/incentive to play on them has been removed. They’ve just become pack mules and map exploration grinds to gather Gifts of Exploration in preparation for new legendaries.
On one hand, I like the idea of having account bound progression, but to remove rewards as well spoils it.
You bought bad stock with your time investment and it just crashed. That is all that happened.
Account bound fractals is something I’ve always wanted~ since I’m getting bored of playing the same class forever and want to play my other characters, but it feels like I have to grind more if I want to and not really gain any benefit from it. So my alts just rot there forever.
Now I need WvWvW ranks merged and account bound.
(edited by Doggie.3184)
Account bound fractal levels are the best thing to happen for alts since launch… I have no idea why anyone would not want this?
I for one am extremely pleased they are doing this. While my Mesmer main is frac level 40, I had no urge whatsoever to go through the grinding of alts to get them up to a similar level (a big reason was having to deal with that god-awful dredge fractal).
So you’re saying that all of us that did go through the challenge of leveling our alts can go to hell? Who cares if someone did work hard to get where they are, as long as I get what I want… That’s the exact way a lot of people that are pleased with the update are thinking. “It doesn’t affect me since I’m not really loosing anything, but at least they get all those people down to my level, so I can feel good about myself”.
Thanks Anet, for showing us how much dedicated players really mean to you…
please if you count the levels you have sum of all characters. vs new levels you have on all characters you will have more levels post update
Only people have have right to complain are uber high 80 fotmers but as I said 80 is unattainable with current fotm from scratch so should anyone really be at that level now
please if you count the levels you have sum of all characters. vs new levels you have on all characters you will have more levels post update
Only people have have right to complain are uber high 80 fotmers but as I said 80 is unattainable with current fotm from scratch so should anyone really be at that level now
Even with 7 lvl 80 Characters, i will have lost levels with your math.
I for one am extremely pleased they are doing this. While my Mesmer main is frac level 40, I had no urge whatsoever to go through the grinding of alts to get them up to a similar level (a big reason was having to deal with that god-awful dredge fractal).
So you’re saying that all of us that did go through the challenge of leveling our alts can go to hell? Who cares if someone did work hard to get where they are, as long as I get what I want… That’s the exact way a lot of people that are pleased with the update are thinking. “It doesn’t affect me since I’m not really loosing anything, but at least they get all those people down to my level, so I can feel good about myself”.
Thanks Anet, for showing us how much dedicated players really mean to you…
I guess you missed my first comment about ‘looking at this both ways.’
Yes I can completely understand why you’re upset, but I’m sure ANet thought pretty hard about this change, and ultimately they must think this is for the betterment of the game.
I never bothered with higher-level fractals, stopping shortly after 30, myself. I can definitely understand the frustration of players who did, however. I always thought there was a sort of allure and prestige to progressing personal level, and to have that become both account bound AND lowered to 30 alongside players like me who (comparatively) hardly touched FotM is a slap in the face. Sorry your dedication was wasted.
please if you count the levels you have sum of all characters. vs new levels you have on all characters you will have more levels post update
Only people have have right to complain are uber high 80 fotmers but as I said 80 is unattainable with current fotm from scratch so should anyone really be at that level now
Even with 7 lvl 80 Characters, i will have lost levels with your math.
8 level 80 characters and I’m also loosing levels… You seriously underestimate how dedicated the hardcore fractal player base really is (at this point I think I should use word “was” instead). I didn’t want to go past level 50 personal level personally, because I refused to use exploits. Regardless I feel extremely punished for any time I’ve put into all of my alts at this point taking them to fractals and learning to practically use each and every one of them in various scenarios and difficulty levels. Now all people have to do is make a character and go into a high fractal as long as any of them got to that level before…
all the people that go for the defense of anet are prolly people that didnt go for high fractals on their alts as well….
stop being so…. , and think how u would feel in our shoes? i lvled 7 alts to high fractal and i sure there are many more that lvled more then 1-2 alts.
And now all the effort taken away without any warnning …. this is very very very badly made!!
What is the point of this? So people who have a brand new toon that they are terrible on can jump in to a high lvl fractal for the reward? That is such a bad idea. I want pug who can play their characters in high level fractals and the character based reward system in place now is what was stopping them. You’re taking that out! Prepare to kick pug.
This is in no way, shape or form any different than what happens now when you start a level 30 frac and only find out at the boss that someone who joined you doesn’t have any AR or fractals experience. Nothing will change here.
This has been a trend in GW2. With the changes to many rewards including those from dungeons, bosses, and now fractals, I have practically no reason to play alts. Granted I’m usually one to pick a class and stick to it, but any reward/incentive to play on them has been removed. They’ve just become pack mules and map exploration grinds to gather Gifts of Exploration in preparation for new legendaries.
On one hand, I like the idea of having account bound progression, but to remove rewards as well spoils it.
I’d much rather play alts under the new system since i don’t have to grind lesser rewards on an alt for 40 levels to catch up with my main.
“Now I need WvWvW ranks merged and account bound.”- I have already made the suggestion.
I suspect they would also reset WvW progress back to rank 10? If they did it?.
I agree with you guys completely, first dungeons now this. I leveled multiple characters to get rewards more than once a day. They are now nerfing the rewards and destroying all my hard work. Thanks alot ANet. >.<
I can’t understand it, when people spend their time (a lot of it, I guess) playing a game (which is supposed to be entertainment) and then talk about “hard work”. If you really knew, what the hard work is, hardly you would have time for games and “lots of alts leveled in fractals”.
Yea sure lets have people grind 100+ fractals on their alts to get back up to lvl 30.
Good idea.
I agree with you guys completely, first dungeons now this. I leveled multiple characters to get rewards more than once a day. They are now nerfing the rewards and destroying all my hard work. Thanks alot ANet. >.<
You have no idea what hard work is. If a video game is hard work then I feel really bad for you. Especially GW2. Casual central.
There isn’t any difference from before.
You could hop in a level 48 fractal with a character that had level 1 rewards before.
The only thing that’s removed now is the grind towards a high level for multiple characters.
The problem here is not the reset to 30 – that’s infuriating but manageable.
ONE reward chest / day is the terrible thing.
The fun part of fractals was that if I wanted to do more runs / day I could. And I’d get a reward chest for each of those runs : 28, 38, 48. Now – it encourages me to do ONE run and then go do something else.
Why?
What if I want more fractal stuff? This doesn’t make sense.
I agree with you guys completely, first dungeons now this. I leveled multiple characters to get rewards more than once a day. They are now nerfing the rewards and destroying all my hard work. Thanks alot ANet. >.<
You have no idea what hard work is. If a video game is hard work then I feel really bad for you. Especially GW2. Casual central.
Oh kitten you, apparently you’ve never done fotm 80….casual my kitten
Fotm is part of living story in is subjected to radical and drastic changes. This is kinda expected movement of rewards to account based instead of character.
Yeah, after what they did to dungeon rewards I knew I wasn’t going to look forward to fractals update. The fractals sound nice, and rewards too, but this game is becoming FAR too alt unfriendly.
8 level 80 characters and I’m also loosing levels… You seriously underestimate how dedicated the hardcore fractal player base really is (at this point I think I should use word “was” instead). I didn’t want to go past level 50 personal level personally, because I refused to use exploits. Regardless I feel extremely punished for any time I’ve put into all of my alts at this point taking them to fractals and learning to practically use each and every one of them in various scenarios and difficulty levels. Now all people have to do is make a character and go into a high fractal as long as any of them got to that level before…
How is this different from people that just jump into high level fractals with a new character? Nothing really you can do it now you just won’t be rewarded for it or you get kicked out of the party for performing poorly. Nothing is changed and this is blown out of proportion.
1. Reset levels to 30. Sure people are upset about that but they are changing core 30+ mechanics. So it makes sense to start everyone above 30 there so that everyone can get used to the changes.
2. What you want doesn’t get priority over other people. How you play isn’t more important than how other people play. Anet is trying to make the game better for everyone not just you or a subset of the population.
3. Everything in the game is constantly changing. You shouldn’t expect things to always be the same. For example the balance patch. I can complain and whine on the forums all day about how I feel punished that ArenaNet is changing most of my builds for multiple characters resulting in hundreds of gold that I need to spend to gear them again with ascended items. However, the truth is that everyone should expect these changes. On top of that I got the benefit of using the items already and like fractals you have already gotten the benefit of having multiple characters doing fractals on a daily basis for rewards.
4. Hardcore groups and communities exist in all game modes in gw2. Dungeon groups. Fractals. sPvP. GvG. WvW. Anet has made changes in order to try to make it “better” for everyone and this should be expected.
I agree with you guys completely, first dungeons now this. I leveled multiple characters to get rewards more than once a day. They are now nerfing the rewards and destroying all my hard work. Thanks alot ANet. >.<
Little confused. So, are you saying that you spent ages leveling your alts, and now you wont be able to take your alts out on the same fractals? Or are you unhappy that others may be able to play without having to put in the same ‘work’ you did?
If it is the latter, then (and this is an assumption, certainly) it seems your happiness with the current system is derived only from being able to tell others you have something they don’t, rather than having happiness derive from your own work.
You can still take out your alts, do the same thing you’ve always done (apart from the level 30 downgrade which is another matter and across the board) with them. Just others will be able to join you. Why does their ascension have to take away from your gaming fun?
Quidquid Latine Dictum Sit, Altum Videtur
I agree with you guys completely, first dungeons now this. I leveled multiple characters to get rewards more than once a day. They are now nerfing the rewards and destroying all my hard work. Thanks alot ANet. >.<
Little confused. So, are you saying that you spent ages leveling your alts, and now you wont be able to take your alts out on the same fractals? Or are you unhappy that others may be able to play without having to put in the same ‘work’ you did?
If it is the latter, then (and this is an assumption, certainly) it seems your happiness with the current system is derived only from being able to tell others you have something they don’t, rather than having happiness derive from your own work.
You can still take out your alts, do the same thing you’ve always done (apart from the level 30 downgrade which is another matter and across the board) with them. Just others will be able to join you. Why does their ascension have to take away from your gaming fun?
Yes I know that I can take my alts in the new system. I’m mad that I spent all that time leveling them to 50 fotm and now to only get one chest per day regardless of how many characters I run fotm on a day. Right now I usually do 2-3 fotm a day for multiple reward chests. In the new system, this will no longer be possible not to mention all the people with new toons in level 40+ fractals >.<
Curtoky, read the post 4 above yours We are not complaining about the level reset. It’s about the effect that has on rewards.
FYI, you can at least still get one chest per tier.
FYI, you can at least still get one chest per tier.
In the current system yes, but you can also run 48 (or whatever level it is) twice on 2 different characters. In the new system, only run 48 once a day then 38 (for reduced rewards) and so on. How is this better?
This is just like the account bound dungeon patch. Some of us actually liked running the same path or fotm 3 times in one day.
I find it funny they make fractal lvl’s account bound which seems to me most people don’t like.. yet they won’t make WvW levels account bound which the vast majority wants..
very strange.
Account bound levels is fantastic. The majority of players could not be kittened leveling new characters all the way back to max, and anyone already at max already understands the encounters. Playing a new character changes nothing.
Most importantly, you can already jump to max level on a fresh character without having leveled there.
On the rewards, they are keeping the daily for every 10 levels. It’s too important for keeping lower levels populated, it would be a huge mistake to remove it. I doubt they ever considered it.
The only change here is a convenience one.
/thread.
(edited by Brew Pinch.5731)
You have no idea what hard work is. If a video game is hard work then I feel really bad for you. Especially GW2. Casual central.
Yeah, nothing’s harder than good old-fashioned manual labor. Back to the coal mines with you!
Account bound levels is fantastic. The majority of players could not be kittened leveling new characters all the way back to max, and anyone already at max already understands the encounters. Playing a new character changes nothing.
Most importantly, you can already jump to max level on a fresh character without having leveled there.
On the rewards, I obviously don’t know for sure, but I seriously doubt they’d remove the daily for each 10 levels. It’s too important for keeping lower levels populated, it would be a huge mistake to remove it.
I for sure will never be doing a sub fotm 30 ever again. It won’t be worth the time.